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@ -9,7 +9,7 @@
<chapterinfo>
<authorgroup>
<author>
<firstname>Jean-Francois</firstname>
<firstname>Jean-Francois</firstname>
<surname>Dockes</surname>
<contrib>Contributed by </contrib>
</author>
@ -35,31 +35,35 @@
<itemizedlist>
<listitem>
<para>A system call interface (read, write, ioctls) to
digitized sound and mixer functions. The ioctl command set
is compatible with the legacy <emphasis>OSS</emphasis> or
<emphasis>Voxware</emphasis> interface, allowing common
multimedia applications to be ported without
modification.</para>
<para>A system call interface (read, write, ioctls) to
digitized sound and mixer functions. The ioctl command set
is compatible with the legacy <emphasis>OSS</emphasis> or
<emphasis>Voxware</emphasis> interface, allowing common
multimedia applications to be ported without
modification.</para>
</listitem>
<listitem>
<para>Common code for processing sound data (format
conversions, virtual channels).</para>
<para>Common code for processing sound data (format
conversions, virtual channels).</para>
</listitem>
<listitem>
<para>A uniform software interface to hardware-specific audio
interface modules.</para>
<para>A uniform software interface to hardware-specific audio
interface modules.</para>
</listitem>
<listitem>
<para>Additional support for some common hardware interfaces
(ac97), or shared hardware-specific code (ex: ISA DMA
routines).</para>
<para>Additional support for some common hardware interfaces
(ac97), or shared hardware-specific code (ex: ISA DMA
routines).</para>
</listitem>
</itemizedlist>
<para>The support for specific sound cards is implemented by
hardware-specific drivers, which provide channel and mixer interfaces
to plug into the generic <devicename>pcm</devicename> code.</para>
hardware-specific drivers, which provide channel and mixer
interfaces to plug into the generic <devicename>pcm</devicename>
code.</para>
<para>In this chapter, the term <devicename>pcm</devicename> will
refer to the central, common part of the sound driver, as
@ -75,8 +79,7 @@
<para>As an alternative, or in addition to starting from a working
example, you can find a commented driver template at
<ulink url="http://people.FreeBSD.org/~cg/template.c">
http://people.FreeBSD.org/~cg/template.c</ulink></para>
http://people.FreeBSD.org/~cg/template.c</ulink></para>
</sect1>
<sect1 id="oss-files">
@ -92,7 +95,6 @@
while the <filename>pci/</filename>, <filename>isa/</filename>
and <filename>usb/</filename> directories have the drivers
for PCI and ISA boards, and for USB audio devices.</para>
</sect1>
<sect1 id="pcm-probe-and-attach">
@ -107,13 +109,13 @@
<para>However, sound drivers differ in some ways:</para>
<itemizedlist>
<listitem>
<para>They declare themselves as <devicename>pcm</devicename>
class devices, with a <structname>struct
snddev_info</structname> device private structure:</para>
<para>They declare themselves as <devicename>pcm</devicename>
class devices, with a
<structname>struct snddev_info</structname> device private
structure:</para>
<programlisting> static driver_t xxx_driver = {
<programlisting> static driver_t xxx_driver = {
"pcm",
xxx_methods,
sizeof(struct snddev_info)
@ -122,77 +124,80 @@
DRIVER_MODULE(snd_xxxpci, pci, xxx_driver, pcm_devclass, 0, 0);
MODULE_DEPEND(snd_xxxpci, snd_pcm, PCM_MINVER, PCM_PREFVER,PCM_MAXVER);</programlisting>
<para>Most sound drivers<indexterm><primary>device drivers</primary>
<secondary>sound</secondary></indexterm> need to store additional private
information about their device. A private data structure is
usually allocated in the attach routine. Its address is
passed to <devicename>pcm</devicename> by the calls to
<function>pcm_register()</function> and
<function>mixer_init()</function>.
<devicename>pcm</devicename> later passes back this address
as a parameter in calls to the sound driver
interfaces.</para>
<para>Most sound drivers<indexterm><primary>device
drivers</primary><secondary>sound</secondary></indexterm>
need to store additional private information about their
device. A private data structure is usually allocated in
the attach routine. Its address is passed to
<devicename>pcm</devicename> by the calls to
<function>pcm_register()</function> and
<function>mixer_init()</function>.
<devicename>pcm</devicename> later passes back this address
as a parameter in calls to the sound driver
interfaces.</para>
</listitem>
<listitem>
<para>The sound driver attach routine should declare its MIXER
or AC97 interface to <devicename>pcm</devicename> by calling
<function>mixer_init()</function>. For a MIXER interface,
this causes in turn a call to <link linkend="xxxmixer-init">
<function>xxxmixer_init()</function></link>.</para>
<para>The sound driver attach routine should declare its MIXER
or AC97 interface to <devicename>pcm</devicename> by calling
<function>mixer_init()</function>. For a MIXER interface,
this causes in turn a call to <link
linkend="xxxmixer-init"><function>xxxmixer_init()</function></link>.</para>
</listitem>
<listitem>
<para>The sound driver attach routine declares its general
CHANNEL configuration to <devicename>pcm</devicename> by
calling <function>pcm_register(dev, sc, nplay,
nrec)</function>, where <varname>sc</varname> is the address
for the device data structure, used in further calls from
<devicename>pcm</devicename>, and <varname>nplay</varname>
and <varname>nrec</varname> are the number of play and
record channels.</para>
<para>The sound driver attach routine declares its general
CHANNEL configuration to <devicename>pcm</devicename> by
calling <function>pcm_register(dev, sc, nplay,
nrec)</function>, where <varname>sc</varname> is the address
for the device data structure, used in further calls from
<devicename>pcm</devicename>, and <varname>nplay</varname>
and <varname>nrec</varname> are the number of play and
record channels.</para>
</listitem>
<listitem>
<para>The sound driver attach routine declares each of its
channel objects by calls to
<function>pcm_addchan()</function>. This sets up the
channel glue in <devicename>pcm</devicename> and causes in
turn a call to
<link linkend="xxxchannel-init">
<function>xxxchannel_init()</function></link>.</para>
<para>The sound driver attach routine declares each of its
channel objects by calls to
<function>pcm_addchan()</function>. This sets up the
channel glue in <devicename>pcm</devicename> and causes in
turn a call to
<link linkend="xxxchannel-init">
<function>xxxchannel_init()</function></link>.</para>
</listitem>
<listitem>
<para>The sound driver detach routine should call
<function>pcm_unregister()</function> before releasing its
resources.</para>
<para>The sound driver detach routine should call
<function>pcm_unregister()</function> before releasing its
resources.</para>
</listitem>
</itemizedlist>
<para>There are two possible methods to handle non-PnP devices:</para>
<para>There are two possible methods to handle non-PnP
devices:</para>
<itemizedlist>
<listitem>
<para>Use a <function>device_identify()</function> method
(example: <filename>sound/isa/es1888.c</filename>). The
<function>device_identify()</function> method probes for the
hardware at known addresses and, if it finds a supported
device, creates a new pcm device which is then passed to
probe/attach.</para>
<para>Use a <function>device_identify()</function> method
(example: <filename>sound/isa/es1888.c</filename>). The
<function>device_identify()</function> method probes for the
hardware at known addresses and, if it finds a supported
device, creates a new pcm device which is then passed to
probe/attach.</para>
</listitem>
<listitem>
<para>Use a custom kernel configuration with appropriate hints
for pcm devices (example:
<filename>sound/isa/mss.c</filename>).</para>
<para>Use a custom kernel configuration with appropriate hints
for pcm devices (example:
<filename>sound/isa/mss.c</filename>).</para>
</listitem>
</itemizedlist>
<para><devicename>pcm</devicename> drivers should implement
<function>device_suspend</function>,
<function>device_resume</function> and
<function>device_shutdown</function> routines, so that power
management and module unloading function correctly.</para>
<function>device_suspend</function>,
<function>device_resume</function> and
<function>device_shutdown</function> routines, so that power
management and module unloading function correctly.</para>
</sect1>
<sect1 id="oss-interfaces">
@ -200,7 +205,7 @@
<para>The interface between the <devicename>pcm</devicename> core
and the sound drivers is defined in terms of <link
linkend="kernel-objects">kernel objects</link>.</para>
linkend="kernel-objects">kernel objects</link>.</para>
<para>There are two main interfaces that a sound driver will
usually provide: <emphasis>CHANNEL</emphasis> and either
@ -216,86 +221,84 @@
<title>The CHANNEL Interface</title>
<sect3>
<title>Common Notes for Function Parameters</title>
<title>Common Notes for Function Parameters</title>
<para>Sound drivers usually have a private data structure to
describe their device, and one structure for each play and
record data channel that it supports.</para>
<para>Sound drivers usually have a private data structure to
describe their device, and one structure for each play and
record data channel that it supports.</para>
<para>For all CHANNEL interface functions, the first parameter
is an opaque pointer.</para>
<para>The second parameter is a pointer to the private
channel data structure, except for
<function>channel_init()</function> which has a pointer to the
private device structure (and returns the channel pointer
for further use by <devicename>pcm</devicename>).</para>
<para>For all CHANNEL interface functions, the first parameter
is an opaque pointer.</para>
<para>The second parameter is a pointer to the private
channel data structure, except for
<function>channel_init()</function> which has a pointer to
the private device structure (and returns the channel
pointer for further use by
<devicename>pcm</devicename>).</para>
</sect3>
<sect3>
<title>Overview of Data Transfer Operations</title>
<title>Overview of Data Transfer Operations</title>
<para>For sound data transfers, the
<devicename>pcm</devicename> core and the sound drivers
communicate through a shared memory area, described by a
<structname>struct snd_dbuf</structname>.</para>
<para>For sound data transfers, the
<devicename>pcm</devicename> core and the sound drivers
communicate through a shared memory area, described by a
<structname>struct snd_dbuf</structname>.</para>
<para><structname>struct snd_dbuf</structname> is private to
<devicename>pcm</devicename>, and sound drivers obtain
values of interest by calls to accessor functions
(<function>sndbuf_getxxx()</function>).</para>
<para><structname>struct snd_dbuf</structname> is private to
<devicename>pcm</devicename>, and sound drivers obtain
values of interest by calls to accessor functions
(<function>sndbuf_getxxx()</function>).</para>
<para>The shared memory area has a size of
<function>sndbuf_getsize()</function> and is divided into
fixed size blocks of <function>sndbuf_getblksz()</function>
bytes.</para>
<para>The shared memory area has a size of
<function>sndbuf_getsize()</function> and is divided into
fixed size blocks of <function>sndbuf_getblksz()</function>
bytes.</para>
<para>When playing, the general transfer mechanism is as
follows (reverse the idea for recording):</para>
<para>When playing, the general transfer mechanism is as
follows (reverse the idea for recording):</para>
<itemizedlist>
<listitem>
<para><devicename>pcm</devicename> initially fills up the
buffer, then calls the sound driver's <link
linkend="channel-trigger">
<function>xxxchannel_trigger()</function></link>
function with a parameter of PCMTRIG_START.</para>
</listitem>
<itemizedlist>
<listitem>
<para><devicename>pcm</devicename> initially fills up the
buffer, then calls the sound driver's <link
linkend="channel-trigger">
<function>xxxchannel_trigger()</function></link>
function with a parameter of PCMTRIG_START.</para>
</listitem>
<listitem>
<para>The sound driver then arranges to repeatedly
transfer the whole memory area
(<function>sndbuf_getbuf()</function>,
<function>sndbuf_getsize()</function>) to the device, in
blocks of <function>sndbuf_getblksz()</function> bytes.
It calls back the <function>chn_intr()</function>
<devicename>pcm</devicename> function for each
transferred block (this will typically happen at
interrupt time).</para>
</listitem>
<listitem>
<para><function>chn_intr()</function> arranges to copy new
data to the area that was transferred to the device (now
free), and make appropriate updates to the
<structname>snd_dbuf</structname> structure.</para>
</listitem>
</itemizedlist>
<listitem>
<para>The sound driver then arranges to repeatedly
transfer the whole memory area
(<function>sndbuf_getbuf()</function>,
<function>sndbuf_getsize()</function>) to the device, in
blocks of <function>sndbuf_getblksz()</function> bytes.
It calls back the <function>chn_intr()</function>
<devicename>pcm</devicename> function for each
transferred block (this will typically happen at
interrupt time).</para>
</listitem>
<listitem>
<para><function>chn_intr()</function> arranges to copy new
data to the area that was transferred to the device (now
free), and make appropriate updates to the
<structname>snd_dbuf</structname> structure.</para>
</listitem>
</itemizedlist>
</sect3>
<sect3 id="xxxchannel-init">
<title>channel_init</title>
<title>channel_init</title>
<para><function>xxxchannel_init()</function> is called to
initialize each of the play or record channels. The calls
are initiated from the sound driver attach routine. (See
the <link linkend="pcm-probe-and-attach">probe and attach
section</link>).</para>
<para><function>xxxchannel_init()</function> is called to
initialize each of the play or record channels. The calls
are initiated from the sound driver attach routine. (See
the <link linkend="pcm-probe-and-attach">probe and attach
section</link>).</para>
<programlisting> static void *
<programlisting> static void *
xxxchannel_init(kobj_t obj, void *data,
struct snd_dbuf *b, struct pcm_channel *c, int dir)<co id="co-chinit-params"/>
{
@ -305,46 +308,43 @@
return ch;<co id="co-chinit-return"/>
}</programlisting>
<calloutlist>
<calloutlist>
<callout arearefs="co-chinit-params">
<para><varname>b</varname> is the address for the channel
<structname>struct snd_dbuf</structname>. It should be
initialized in the function by calling
<function>sndbuf_alloc()</function>. The buffer size to
use is normally a small multiple of the 'typical' unit
transfer size for your device.</para>
<callout arearefs="co-chinit-params">
<para><varname>b</varname> is the address for the channel
<structname>struct snd_dbuf</structname>. It should be
initialized in the function by calling
<function>sndbuf_alloc()</function>. The buffer size to
use is normally a small multiple of the 'typical' unit
transfer size for your device.</para>
<para><varname>c</varname> is the
<devicename>pcm</devicename> channel control structure
pointer. This is an opaque object. The function should
store it in the local channel structure, to be used in
later calls to <devicename>pcm</devicename> (ie:
<function>chn_intr(c)</function>).</para>
<para><varname>c</varname> is the
<devicename>pcm</devicename> channel control structure
pointer. This is an opaque object. The function should
store it in the local channel structure, to be used in
later calls to <devicename>pcm</devicename> (ie:
<function>chn_intr(c)</function>).</para>
<para><varname>dir</varname> indicates the channel
direction (<literal>PCMDIR_PLAY</literal> or
<literal>PCMDIR_REC</literal>).</para>
</callout>
<callout arearefs="co-chinit-return">
<para>The function should return a pointer to the private
area used to control this channel. This will be passed
as a parameter to other channel interface calls.</para>
</callout>
</calloutlist>
<para><varname>dir</varname> indicates the channel
direction (<literal>PCMDIR_PLAY</literal> or
<literal>PCMDIR_REC</literal>).</para>
</callout>
<callout arearefs="co-chinit-return">
<para>The function should return a pointer to the private
area used to control this channel. This will be passed
as a parameter to other channel interface calls.</para>
</callout>
</calloutlist>
</sect3>
<sect3>
<title>channel_setformat</title>
<title>channel_setformat</title>
<para><function>xxxchannel_setformat()</function> should set
up the hardware for the specified channel for the specified
sound format.</para>
<para><function>xxxchannel_setformat()</function> should set
up the hardware for the specified channel for the specified
sound format.</para>
<programlisting> static int
<programlisting> static int
xxxchannel_setformat(kobj_t obj, void *data, u_int32_t format)<co id="co-chsetformat-params"/>
{
struct xxx_chinfo *ch = data;
@ -352,51 +352,49 @@
return 0;
}</programlisting>
<calloutlist>
<callout arearefs="co-chsetformat-params">
<para><varname>format</varname> is specified as an
<literal>AFMT_XXX value</literal>
(<filename>soundcard.h</filename>).</para>
</callout>
</calloutlist>
<calloutlist>
<callout arearefs="co-chsetformat-params">
<para><varname>format</varname> is specified as an
<literal>AFMT_XXX value</literal>
(<filename>soundcard.h</filename>).</para>
</callout>
</calloutlist>
</sect3>
<sect3>
<title>channel_setspeed</title>
<title>channel_setspeed</title>
<para><function>xxxchannel_setspeed()</function> sets up the
channel hardware for the specified sampling speed, and
returns the possibly adjusted speed.</para>
<para><function>xxxchannel_setspeed()</function> sets up the
channel hardware for the specified sampling speed, and
returns the possibly adjusted speed.</para>
<programlisting> static int
<programlisting> static int
xxxchannel_setspeed(kobj_t obj, void *data, u_int32_t speed)
{
struct xxx_chinfo *ch = data;
...
return speed;
}</programlisting>
</sect3>
<sect3>
<title>channel_setblocksize</title>
<title>channel_setblocksize</title>
<para><function>xxxchannel_setblocksize()</function> sets the
block size, which is the size of unit transactions between
<devicename>pcm</devicename> and the sound driver, and
between the sound driver and the device. Typically, this
would be the number of bytes transferred before an interrupt
occurs. During a transfer, the sound driver should call
<devicename>pcm</devicename>'s
<function>chn_intr()</function> every time this size has
been transferred.</para>
<para><function>xxxchannel_setblocksize()</function> sets the
block size, which is the size of unit transactions between
<devicename>pcm</devicename> and the sound driver, and
between the sound driver and the device. Typically, this
would be the number of bytes transferred before an interrupt
occurs. During a transfer, the sound driver should call
<devicename>pcm</devicename>'s
<function>chn_intr()</function> every time this size has
been transferred.</para>
<para>Most sound drivers only take note of the block size
here, to be used when an actual transfer will be
started.</para>
<para>Most sound drivers only take note of the block size
here, to be used when an actual transfer will be
started.</para>
<programlisting> static int
<programlisting> static int
xxxchannel_setblocksize(kobj_t obj, void *data, u_int32_t blocksize)
{
struct xxx_chinfo *ch = data;
@ -404,26 +402,24 @@
return blocksize;<co id="co-chsetblocksize-return"/>
}</programlisting>
<calloutlist>
<callout arearefs="co-chsetblocksize-return">
<para>The function returns the possibly adjusted block
size. In case the block size is indeed changed,
<function>sndbuf_resize()</function> should be called to
adjust the buffer.</para>
</callout>
</calloutlist>
<calloutlist>
<callout arearefs="co-chsetblocksize-return">
<para>The function returns the possibly adjusted block
size. In case the block size is indeed changed,
<function>sndbuf_resize()</function> should be called to
adjust the buffer.</para>
</callout>
</calloutlist>
</sect3>
<sect3 id="channel-trigger">
<title>channel_trigger</title>
<title>channel_trigger</title>
<para><function>xxxchannel_trigger()</function> is called by
<devicename>pcm</devicename> to control data transfer
operations in the driver.</para>
<para><function>xxxchannel_trigger()</function> is called by
<devicename>pcm</devicename> to control data transfer
operations in the driver.</para>
<programlisting> static int
<programlisting> static int
xxxchannel_trigger(kobj_t obj, void *data, int go)<co id="co-chtrigger-params"/>
{
struct xxx_chinfo *ch = data;
@ -431,120 +427,115 @@
return 0;
}</programlisting>
<calloutlist>
<callout arearefs="co-chtrigger-params">
<para><varname>go</varname> defines the action for the
current call. The possible values are:</para>
<itemizedlist>
<calloutlist>
<callout arearefs="co-chtrigger-params">
<para><varname>go</varname> defines the action for the
current call. The possible values are:</para>
<listitem>
<para><literal>PCMTRIG_START</literal>: the driver
should start a data transfer from or to the channel
buffer. If needed, the buffer base and size can be
retrieved through
<function>sndbuf_getbuf()</function> and
<function>sndbuf_getsize()</function>.</para>
</listitem>
<itemizedlist>
<listitem>
<para><literal>PCMTRIG_START</literal>: the driver
should start a data transfer from or to the channel
buffer. If needed, the buffer base and size can be
retrieved through
<function>sndbuf_getbuf()</function> and
<function>sndbuf_getsize()</function>.</para>
</listitem>
<listitem>
<para><literal>PCMTRIG_EMLDMAWR</literal> /
<literal>PCMTRIG_EMLDMARD</literal>: this tells the
driver that the input or output buffer may have been
updated. Most drivers just ignore these
calls.</para>
</listitem>
<listitem>
<para><literal>PCMTRIG_EMLDMAWR</literal> /
<literal>PCMTRIG_EMLDMARD</literal>: this tells the
driver that the input or output buffer may have been
updated. Most drivers just ignore these
calls.</para>
</listitem>
<listitem>
<para><literal>PCMTRIG_STOP</literal> /
<literal>PCMTRIG_ABORT</literal>: the driver should
stop the current transfer.</para>
</listitem>
</itemizedlist>
</callout>
</calloutlist>
<note><para>If the driver uses ISA DMA,
<function>sndbuf_isadma()</function> should be called before
performing actions on the device, and will take care of the
DMA chip side of things.</para>
</note>
<listitem>
<para><literal>PCMTRIG_STOP</literal> /
<literal>PCMTRIG_ABORT</literal>: the driver should
stop the current transfer.</para>
</listitem>
</itemizedlist>
</callout>
</calloutlist>
<note>
<para>If the driver uses ISA DMA,
<function>sndbuf_isadma()</function> should be called
before performing actions on the device, and will take
care of the DMA chip side of things.</para>
</note>
</sect3>
<sect3>
<title>channel_getptr</title>
<para><function>xxxchannel_getptr()</function> returns the
current offset in the transfer buffer. This will typically
be called by <function>chn_intr()</function>, and this is how
<devicename>pcm</devicename> knows where it can transfer
new data.</para>
<title>channel_getptr</title>
<para><function>xxxchannel_getptr()</function> returns the
current offset in the transfer buffer. This will typically
be called by <function>chn_intr()</function>, and this is
how <devicename>pcm</devicename> knows where it can transfer
new data.</para>
</sect3>
<sect3>
<title>channel_free</title>
<para><function>xxxchannel_free()</function> is called to free
up channel resources, for example when the driver is
unloaded, and should be implemented if the channel data
structures are dynamically allocated or if
<function>sndbuf_alloc()</function> was not used for buffer
allocation.</para>
<title>channel_free</title>
<para><function>xxxchannel_free()</function> is called to free
up channel resources, for example when the driver is
unloaded, and should be implemented if the channel data
structures are dynamically allocated or if
<function>sndbuf_alloc()</function> was not used for buffer
allocation.</para>
</sect3>
<sect3>
<title>channel_getcaps</title>
<title>channel_getcaps</title>
<programlisting> struct pcmchan_caps *
<programlisting> struct pcmchan_caps *
xxxchannel_getcaps(kobj_t obj, void *data)
{
return &amp;xxx_caps;<co id="co-chgetcaps-return"/>
}</programlisting>
<calloutlist>
<callout arearefs="co-chgetcaps-return">
<para>The routine returns a pointer to a (usually
statically-defined) <structname>pcmchan_caps</structname>
structure (defined in
<filename>sound/pcm/channel.h</filename>. The structure holds
the minimum and maximum sampling frequencies, and the
accepted sound formats. Look at any sound driver for an
example.</para>
</callout>
</calloutlist>
<calloutlist>
<callout arearefs="co-chgetcaps-return">
<para>The routine returns a pointer to a (usually
statically-defined)
<structname>pcmchan_caps</structname> structure (defined
in <filename>sound/pcm/channel.h</filename>. The
structure holds the minimum and maximum sampling
frequencies, and the accepted sound formats. Look at
any sound driver for an example.</para>
</callout>
</calloutlist>
</sect3>
<sect3>
<title>More Functions</title>
<title>More Functions</title>
<para><function>channel_reset()</function>,
<function>channel_resetdone()</function>, and
<function>channel_notify()</function> are for special purposes
and should not be implemented in a driver without discussing
it on the &a.multimedia;.</para>
<para><function>channel_reset()</function>,
<function>channel_resetdone()</function>, and
<function>channel_notify()</function> are for special
purposes and should not be implemented in a driver without
discussing it on the &a.multimedia;.</para>
<para><function>channel_setdir()</function> is deprecated.</para>
<para><function>channel_setdir()</function> is
deprecated.</para>
</sect3>
</sect2>
<sect2>
<title>The MIXER Interface</title>
<sect3 id="xxxmixer-init">
<title>mixer_init</title>
<title>mixer_init</title>
<para><function>xxxmixer_init()</function> initializes the
hardware and tells <devicename>pcm</devicename> what mixer
devices are available for playing and recording</para>
<para><function>xxxmixer_init()</function> initializes the
hardware and tells <devicename>pcm</devicename> what mixer
devices are available for playing and recording</para>
<programlisting> static int
<programlisting> static int
xxxmixer_init(struct snd_mixer *m)
{
struct xxx_info *sc = mix_getdevinfo(m);
@ -560,29 +551,28 @@
return 0;
}</programlisting>
<calloutlist>
<callout arearefs="co-mxini-sd">
<para>Set bits in an integer value and call
<function>mix_setdevs()</function> and
<function>mix_setrecdevs()</function> to tell
<devicename>pcm</devicename> what devices exist.</para>
</callout>
</calloutlist>
<para>Mixer bits definitions can be found in
<filename>soundcard.h</filename>
(<literal>SOUND_MASK_XXX</literal> values and
<literal>SOUND_MIXER_XXX</literal> bit shifts).</para>
<calloutlist>
<callout arearefs="co-mxini-sd">
<para>Set bits in an integer value and call
<function>mix_setdevs()</function> and
<function>mix_setrecdevs()</function> to tell
<devicename>pcm</devicename> what devices exist.</para>
</callout>
</calloutlist>
<para>Mixer bits definitions can be found in
<filename>soundcard.h</filename>
(<literal>SOUND_MASK_XXX</literal> values and
<literal>SOUND_MIXER_XXX</literal> bit shifts).</para>
</sect3>
<sect3>
<title>mixer_set</title>
<title>mixer_set</title>
<para><function>xxxmixer_set()</function> sets the volume
level for one mixer device.</para>
<para><function>xxxmixer_set()</function> sets the volume
level for one mixer device.</para>
<programlisting> static int
<programlisting> static int
xxxmixer_set(struct snd_mixer *m, unsigned dev,
unsigned left, unsigned right)<co id="co-mxset-params"/>
{
@ -591,31 +581,32 @@
return left | (right &lt;&lt; 8);<co id="co-mxset-return"/>
}</programlisting>
<calloutlist>
<callout arearefs="co-mxset-params">
<para>The device is specified as a <literal>SOUND_MIXER_XXX</literal>
value</para> <para>The volume values are specified in
range [0-100]. A value of zero should mute the
device.</para>
</callout>
<calloutlist>
<callout arearefs="co-mxset-params">
<para>The device is specified as a
<literal>SOUND_MIXER_XXX</literal> value</para>
<callout arearefs="co-mxset-return">
<para>As the hardware levels probably will not match the
input scale, and some rounding will occur, the routine
returns the actual level values (in range 0-100) as
shown.</para>
</callout>
</calloutlist>
<para>The volume values are specified in range [0-100].
A value of zero should mute the device.</para>
</callout>
<callout arearefs="co-mxset-return">
<para>As the hardware levels probably will not match the
input scale, and some rounding will occur, the routine
returns the actual level values (in range 0-100) as
shown.</para>
</callout>
</calloutlist>
</sect3>
<sect3>
<title>mixer_setrecsrc</title>
<title>mixer_setrecsrc</title>
<para><function>xxxmixer_setrecsrc()</function> sets the
recording source device.</para>
<para><function>xxxmixer_setrecsrc()</function> sets the
recording source device.</para>
<programlisting> static int
<programlisting> static int
xxxmixer_setrecsrc(struct snd_mixer *m, u_int32_t src)<co id="co-mxsr-params"/>
{
struct xxx_info *sc = mix_getdevinfo(m);
@ -626,62 +617,61 @@
return src;<co id="co-mxsr-return"/>
}</programlisting>
<calloutlist>
<callout arearefs="co-mxsr-params">
<para>The desired recording devices are specified as a
bit field</para>
</callout>
<calloutlist>
<callout arearefs="co-mxsr-params">
<para>The desired recording devices are specified as a
bit field</para>
</callout>
<callout arearefs="co-mxsr-return">
<para>The actual devices set for recording are returned.
Some drivers can only set one device for recording. The
function should return -1 if an error occurs.</para>
</callout>
</calloutlist>
<callout arearefs="co-mxsr-return">
<para>The actual devices set for recording are returned.
Some drivers can only set one device for recording. The
function should return -1 if an error occurs.</para>
</callout>
</calloutlist>
</sect3>
<sect3>
<title>mixer_uninit, mixer_reinit</title>
<title>mixer_uninit, mixer_reinit</title>
<para><function>xxxmixer_uninit()</function> should ensure
that all sound is muted and if possible mixer hardware
should be powered down </para>
<para><function>xxxmixer_reinit()</function> should ensure
that the mixer hardware is powered up and any settings not
controlled by <function>mixer_set()</function> or
<function>mixer_setrecsrc()</function> are restored.</para>
<para><function>xxxmixer_uninit()</function> should ensure
that all sound is muted and if possible mixer hardware
should be powered down </para>
<para><function>xxxmixer_reinit()</function> should ensure
that the mixer hardware is powered up and any settings not
controlled by <function>mixer_set()</function> or
<function>mixer_setrecsrc()</function> are restored.</para>
</sect3>
</sect2>
<sect2>
<title>The AC97 Interface</title>
<indexterm><primary>AC97</primary></indexterm>
<indexterm><primary>AC97</primary></indexterm>
<para>The <emphasis>AC97</emphasis> interface is implemented
by drivers with an AC97 codec. It only has three methods:</para>
by drivers with an AC97 codec. It only has three
methods:</para>
<itemizedlist>
<listitem>
<para><function>xxxac97_init()</function> returns the number
of ac97 codecs found.</para>
</listitem>
<listitem><para><function>xxxac97_init()</function> returns
the number of ac97 codecs found.</para>
</listitem>
<listitem><para><function>ac97_read()</function> and
<function>ac97_write()</function> read or write a specified
register.</para>
</listitem>
<listitem>
<para><function>ac97_read()</function> and
<function>ac97_write()</function> read or write a
specified register.</para>
</listitem>
</itemizedlist>
<para>The <emphasis>AC97</emphasis> interface is used by the
AC97 code in <devicename>pcm</devicename> to perform higher
level operations. Look at
<filename>sound/pci/maestro3.c</filename> or many others under
<filename>sound/pci/</filename> for an example.</para>
AC97 code in <devicename>pcm</devicename> to perform higher
level operations. Look at
<filename>sound/pci/maestro3.c</filename> or many others under
<filename>sound/pci/</filename> for an example.</para>
</sect2>
</sect1>
</chapter>