From 58b00d837ca614a8ec4e7863c47cbd7bd1a25266 Mon Sep 17 00:00:00 2001 From: Michael Lucas Date: Fri, 4 Jan 2002 01:50:26 +0000 Subject: [PATCH] New FAQ: hardware 3d acceleration links & pointers. Suggested by: Eric Anholt --- en_US.ISO8859-1/books/faq/book.sgml | 26 ++++++++++++++++++++++++++ 1 file changed, 26 insertions(+) diff --git a/en_US.ISO8859-1/books/faq/book.sgml b/en_US.ISO8859-1/books/faq/book.sgml index d968404aad..8b0f112093 100644 --- a/en_US.ISO8859-1/books/faq/book.sgml +++ b/en_US.ISO8859-1/books/faq/book.sgml @@ -8698,6 +8698,32 @@ Key F14 FTIWS A RaiseLower Key F15 A A Menu Workplace Nop + + + + How can I get 3D hardware acceleration for + OpenGL? + + + + The availability of 3D acceleration depends on the + version of XFree86 you're using and the type of video chip + you have. If you have an NVIDIA chip, check out the + FreeBSD NVIDIA + Driver Initiative page, which discusses 3D + acceleration for NVIDIA chips using XFree86-4. For other + cards with XFree86-4, including the Matrox G200/G400, ATI + Rage 128/Radeon, and 3dfx Voodoo 3, 4, 5, and Banshee, + information on hardware acceleration is available on the + XFree86-4 + Direct Rendering on FreeBSD page. Users of + XFree86 version 3.3 can use the Utah-GLX port found in + graphics/utah-glx to get limited accelerated + OpenGL on the Matrox Gx00, ATI Rage Pro, SiS 6326, i810, + Savage, and older NVIDIA chips. + +