Add Jean-Sébastien Pédron <dumbbell@FreeBSD.org>'s graphics stack
report.
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</task>
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</task>
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</help>
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</help>
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</project>
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</project>
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<project cat="ports">
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<title>The Graphics Stack on &os;</title>
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<contact>
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<person>
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<name>
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<common>FreeBSD Graphics Team</common>
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</name>
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<email>freebsd-x11@FreeBSD.org</email>
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</person>
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</contact>
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<links>
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<url href="https://wiki.freebsd.org/Graphics">Graphics stack
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roadmap and supported hardware matrix</url>
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<url href="http://blogs.freebsdish.org/graphics/">Graphics stack
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team blog</url>
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<url href="https://github.com/freebsd/freebsd-ports-graphics">Ports
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development tree on GitHub</url>
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</links>
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<body>
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<p>Overall, the members of the graphics team were lacking spare
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time during this quarter. Thus, only few things could be
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improved.</p>
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<p>Our ports development tree still holds an update to Mesa 10.6
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(it was 10.5 in the previous quarterly report) along with many
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cleanups and bugfixes. Initially, we planned to commit it in
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early July, just after FreeBSD 8.4-RELEASE EOL, but this EOL
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was delayed to the 31st of July. Therefore, we will send a
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Call For Testers near the end of July so the update can be
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committed in early August. Of course, the update can still be
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obtained and tested directly from the Ports development tree
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by using the <tt>mesa-next</tt> branch.</p>
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<p>Several smaller updates to X.Org-related ports were committed
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to the Ports tree.</p>
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<p>The work on the i915 kernel driver update made no progress
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during this quarter due to the lack of free time.
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Fortunately, it can resume in Q3 with the hope to have
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something ready to test in September 2015.</p>
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<p>The update to the DRM device-independent code was merged to
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<tt>stable/10</tt>. This means it will be available in the
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upcoming &os; 10.2-RELEASE.</p>
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<p>Recently, the website hosting our blog has been down
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frequently. It is again the case at the time of this
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writing). We could export the data the last time it was up,
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so we will probably move to another system. Of course, the
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URL will change as well.</p>
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</body>
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<help>
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<task>
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<p>See the Graphics wiki page for up-to-date information.</p>
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</task>
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</help>
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</project>
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</report>
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</report>
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