Current information on installing Mozilla is weak. Add a section on setting
up Mozilla with Java and Shockwave Flash.
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@ -215,6 +215,91 @@
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<screen>&prompt.user; <userinput>mozilla -mail</userinput></screen>
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</sect2>
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<!-- Added December 30 by Tom Rhodes -->
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<sect2 id="moz-java-flash">
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<sect2info>
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<authorgroup>
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<author>
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<firstname>Tom</firstname>
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<surname>Rhodes</surname>
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<contrib>Contributed by </contrib>
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</author>
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</authorgroup>
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<!-- 15 JUL 2002 -->
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</sect2info>
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<title>Mozilla, Java, and Shockwave Flash</title>
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<para>Installing <application>Mozilla</application> is simple, but
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unfortunately installing <application>mozilla</application> with
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support for things like <emphasis>java</emphasis> and
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<emphasis>Shockwave Flash</emphasis> consumes both time and disk
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space.</para>
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<para>The first thing is to download the files which will be used
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with <application>Mozilla</application>. Take your current web
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browser up to
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<ulink url="http://www.sun.com/software/java2/download.html">
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http://www.sun.com/software/java2/download.html</ulink> and
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create an account on their website. Remember to save the username
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and password from here as it may be needed in the future. Download
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a copy of the j2sdk-1_3_1-src.tar.gz and place this in
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<filename>/usr/ports/distfiles/</filename> as the port will not
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fetch it manually. This is due to license restrictions. While
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we are here, open the <quote>java environment</quote> from
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<ulink url="http://java.sun.com/webapps/download/Display?BundleId=7163">
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http://java.sun.com/webapps/download/Display?BundleId=7163</ulink>.
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The filename is j2sdk-1_3_1_06-linux-i586.bin and is large (about 25
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megabytes! Like before, this file must be placed into
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<filename>/usr/ports/distfiles/</filename>. Finally download a copy
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of the <quote>java patchkit</quote> from
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<ulink url="http://www.eyesbeyond.com/freebsddom/java/">
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http://www.eyesbeyond.com/freebsddom/java/</ulink> and place it
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into <filename>/usr/ports/distfiles/</filename></para>
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<para>Install the <filename role="package">java/jdk13</filename> port
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with the standard <maketarget>make install clean</maketarget> and
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then install the <filename role="package">www/flashpluginwrapper</filename>
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port. This port requires
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<filename role="package">emulators/linux_base</filename> which is a
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large port. True that other flash plugins exist, however they have
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not worked for me.</para>
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<para>Now copy the flash plug-in files with:
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<screen>&prompt.root; <userinput>cp /usr/local/lib/flash/libflashplayer.so
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/usr/X11R6/lib/mozilla/plugins/libflashplayer_linux.so</userinput></screen>
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<screen>&prompt.root; <userinput>cp /usr/local/lib/flash/ShockwaveFlash.class
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/usr/X11R6/lib/mozilla/plugins/</userinput></screen>
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<note><para>If you are using
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<filename role="package">www/mozilla-devel</filename>,
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the destination directories will be different.</para></note>
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<para>Now add the following lines to the top of (but right under
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#!/bin/bash) <application>mozilla</application> startup script:
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<filename>/usr/X11R6/bin/mozilla</filename>.</para>
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<programlisting>LD_PRELOAD=/usr/local/lib/libflashplayer.so.1
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export LD_PRELOAD</programlisting>
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<para>This will enable the flash plug-in.</para>
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<para>Install the <filename role="package">www/mozilla</filename> port,
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if <application>mozilla</application> is already installed then just
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start it with:</para>
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<screen>&prompt.root; <userinput>mozilla &</userinput></screen>
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<para>And access the <quote>About Plugins</quote> option from the
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<quote>Help</quote> menu. A list should appear with all the currently
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available plugins. <application>java</application> and
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<application>shockwave flash</application> should both be listed.</para>
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</sect2>
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<sect2>
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<title>Netscape</title>
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