<?xml version="1.0" encoding="iso-8859-1"?> <!-- The FreeBSD Documentation Project $FreeBSD$ --> <chapter id="introduction"> <chapterinfo> <authorgroup> <author> <firstname>Jim</firstname> <surname>Mock</surname> <contrib>Restructured, reorganized, and parts rewritten by </contrib> </author> </authorgroup> </chapterinfo> <title>Introduction</title> <sect1 id="introduction-synopsis"> <title>Synopsis</title> <para>Thank you for your interest in &os;! The following chapter covers various aspects of the &os; Project, such as its history, goals, development model, and so on.</para> <para>After reading this chapter, you will know:</para> <itemizedlist> <listitem> <para>How &os; relates to other computer operating systems.</para> </listitem> <listitem> <para>The history of the &os; Project.</para> </listitem> <listitem> <para>The goals of the &os; Project.</para> </listitem> <listitem> <para>The basics of the &os; open-source development model.</para> </listitem> <listitem> <para>And of course: where the name <quote>&os;</quote> comes from.</para> </listitem> </itemizedlist> </sect1> <sect1 id="nutshell"> <title>Welcome to &os;!</title> <indexterm><primary>4.4BSD-Lite</primary></indexterm> <para>&os; is a 4.4BSD-Lite based operating system for Intel (x86 and &itanium;), AMD64, Sun &ultrasparc; computers. Ports to other architectures are also underway. You can also read about <link linkend="history">the history of &os;</link>, or the <link linkend="relnotes">current release</link>. If you are interested in contributing something to the Project (code, hardware, funding), see the <ulink url="&url.articles.contributing;/index.html">Contributing to &os;</ulink> article.</para> <sect2 id="os-overview"> <title>What Can &os; Do?</title> <para>&os; has many noteworthy features. Some of these are:</para> <itemizedlist> <listitem> <indexterm><primary>preemptive multitasking</primary></indexterm> <para><emphasis>Preemptive multitasking</emphasis> with dynamic priority adjustment to ensure smooth and fair sharing of the computer between applications and users, even under the heaviest of loads.</para> </listitem> <listitem> <indexterm><primary>multi-user facilities</primary></indexterm> <para><emphasis>Multi-user facilities</emphasis> which allow many people to use a &os; system simultaneously for a variety of things. This means, for example, that system peripherals such as printers and tape drives are properly shared between all users on the system or the network and that individual resource limits can be placed on users or groups of users, protecting critical system resources from over-use.</para> </listitem> <listitem> <indexterm><primary>TCP/IP networking</primary></indexterm> <para>Strong <emphasis>TCP/IP networking</emphasis> with support for industry standards such as SCTP, DHCP, NFS, NIS, PPP, SLIP, IPsec, and IPv6. This means that your &os; machine can interoperate easily with other systems as well as act as an enterprise server, providing vital functions such as NFS (remote file access) and email services or putting your organization on the Internet with WWW, FTP, routing and firewall (security) services.</para> </listitem> <listitem> <indexterm><primary>memory protection</primary></indexterm> <para><emphasis>Memory protection</emphasis> ensures that applications (or users) cannot interfere with each other. One application crashing will not affect others in any way.</para> </listitem> <listitem> <para>&os; is a <emphasis>32-bit</emphasis> operating system (<emphasis>64-bit</emphasis> on the &itanium;, AMD64, and &ultrasparc;) and was designed as such from the ground up.</para> </listitem> <listitem> <indexterm> <primary>X Window System</primary> </indexterm> <para>The industry standard <emphasis>X Window System</emphasis> (X11R7) provides a graphical user interface (GUI) for the cost of a common VGA card and monitor and comes with full sources.</para> </listitem> <listitem> <indexterm> <primary>binary compatibility</primary> <secondary>Linux</secondary> </indexterm> <indexterm> <primary>binary compatibility</primary> <secondary>SCO</secondary> </indexterm> <indexterm> <primary>binary compatibility</primary> <secondary>SVR4</secondary> </indexterm> <indexterm> <primary>binary compatibility</primary> <secondary>BSD/OS</secondary> </indexterm> <indexterm> <primary>binary compatibility</primary> <secondary>NetBSD</secondary> </indexterm> <para><emphasis>Binary compatibility</emphasis> with many programs built for Linux, SCO, SVR4, BSDI and NetBSD.</para> </listitem> <listitem> <para>Thousands of <emphasis>ready-to-run</emphasis> applications are available from the &os; <emphasis>ports</emphasis> and <emphasis>packages</emphasis> collection. Why search the net when you can find it all right here?</para> </listitem> <listitem> <para>Thousands of additional and <emphasis>easy-to-port</emphasis> applications are available on the Internet. &os; is source code compatible with most popular commercial &unix; systems and thus most applications require few, if any, changes to compile.</para> </listitem> <listitem> <indexterm><primary>virtual memory</primary></indexterm> <para>Demand paged <emphasis>virtual memory</emphasis> and <quote>merged VM/buffer cache</quote> design efficiently satisfies applications with large appetites for memory while still maintaining interactive response to other users.</para> </listitem> <listitem> <indexterm> <primary>Symmetric Multi-Processing (SMP)</primary> </indexterm> <para><emphasis>SMP</emphasis> support for machines with multiple CPUs.</para> </listitem> <listitem> <indexterm> <primary>compilers</primary> <secondary>C</secondary> </indexterm> <indexterm> <primary>compilers</primary> <secondary>C++</secondary> </indexterm> <para>A full complement of <emphasis>C</emphasis> and <emphasis>C++</emphasis> development tools. Many additional languages for advanced research and development are also available in the ports and packages collection.</para> </listitem> <listitem> <indexterm><primary>source code</primary></indexterm> <para><emphasis>Source code</emphasis> for the entire system means you have the greatest degree of control over your environment. Why be locked into a proprietary solution at the mercy of your vendor when you can have a truly open system?</para> </listitem> <listitem> <para>Extensive <emphasis>online documentation</emphasis>.</para> </listitem> <listitem> <para><emphasis>And many more!</emphasis></para> </listitem> </itemizedlist> <indexterm><primary>4.4BSD-Lite</primary></indexterm> <indexterm> <primary>Computer Systems Research Group (CSRG)</primary> </indexterm> <indexterm><primary>U.C. Berkeley</primary></indexterm> <para>&os; is based on the 4.4BSD-Lite release from Computer Systems Research Group (CSRG) at the University of California at Berkeley, and carries on the distinguished tradition of BSD systems development. In addition to the fine work provided by CSRG, the &os; Project has put in many thousands of hours in fine tuning the system for maximum performance and reliability in real-life load situations. As many of the commercial giants struggle to field PC operating systems with such features, performance and reliability, &os; can offer them <emphasis>now</emphasis>!</para> <para>The applications to which &os; can be put are truly limited only by your own imagination. From software development to factory automation, inventory control to azimuth correction of remote satellite antennae; if it can be done with a commercial &unix; product then it is more than likely that you can do it with &os; too! &os; also benefits significantly from literally thousands of high quality applications developed by research centers and universities around the world, often available at little to no cost. Commercial applications are also available and appearing in greater numbers every day.</para> <para>Because the source code for &os; itself is generally available, the system can also be customized to an almost unheard of degree for special applications or projects, and in ways not generally possible with operating systems from most major commercial vendors. Here is just a sampling of some of the applications in which people are currently using &os;:</para> <itemizedlist> <listitem> <para><emphasis>Internet Services:</emphasis> The robust TCP/IP networking built into &os; makes it an ideal platform for a variety of Internet services such as:</para> <itemizedlist> <listitem> <indexterm><primary>FTP servers</primary></indexterm> <para>FTP servers</para> </listitem> <listitem> <indexterm><primary>web servers</primary></indexterm> <para>World Wide Web servers (standard or secure [SSL])</para> </listitem> <listitem> <para>IPv4 and IPv6 routing</para> </listitem> <listitem> <indexterm><primary>firewall</primary></indexterm> <indexterm><primary>NAT</primary></indexterm> <para>Firewalls and NAT (<quote>IP masquerading</quote>) gateways</para> </listitem> <listitem> <indexterm> <primary>electronic mail</primary> <see>email</see> </indexterm> <indexterm> <primary>email</primary> </indexterm> <para>Electronic Mail servers</para> </listitem> <listitem> <indexterm><primary>USENET</primary></indexterm> <para>USENET News or Bulletin Board Systems</para> </listitem> <listitem> <para>And more...</para> </listitem> </itemizedlist> <para>With &os;, you can easily start out small with an inexpensive 386 class PC and upgrade all the way up to a quad-processor Xeon with RAID storage as your enterprise grows.</para> </listitem> <listitem> <para><emphasis>Education:</emphasis> Are you a student of computer science or a related engineering field? There is no better way of learning about operating systems, computer architecture and networking than the hands on, under the hood experience that &os; can provide. A number of freely available CAD, mathematical and graphic design packages also make it highly useful to those whose primary interest in a computer is to get <emphasis>other</emphasis> work done!</para> </listitem> <listitem> <para><emphasis>Research:</emphasis> With source code for the entire system available, &os; is an excellent platform for research in operating systems as well as other branches of computer science. &os;'s freely available nature also makes it possible for remote groups to collaborate on ideas or shared development without having to worry about special licensing agreements or limitations on what may be discussed in open forums.</para> </listitem> <listitem> <indexterm><primary>router</primary></indexterm> <indexterm><primary>DNS Server</primary></indexterm> <para><emphasis>Networking:</emphasis> Need a new router? A name server (DNS)? A firewall to keep people out of your internal network? &os; can easily turn that unused 386 or 486 PC sitting in the corner into an advanced router with sophisticated packet-filtering capabilities.</para> </listitem> <listitem> <indexterm> <primary>X Window System</primary> </indexterm> <indexterm> <primary>X Window System</primary> <secondary>Accelerated-X</secondary> </indexterm> <para><emphasis>X Window workstation:</emphasis> &os; is a fine choice for an inexpensive X terminal solution, using the freely available X11 server. Unlike an X terminal, &os; allows many applications to be run locally if desired, thus relieving the burden on a central server. &os; can even boot <quote>diskless</quote>, making individual workstations even cheaper and easier to administer.</para> </listitem> <listitem> <indexterm><primary>GNU Compiler Collection</primary></indexterm> <para><emphasis>Software Development:</emphasis> The basic &os; system comes with a full complement of development tools including the renowned GNU C/C++ compiler and debugger.</para> </listitem> </itemizedlist> <para>&os; is available in both source and binary form on CD-ROM, DVD, and via anonymous FTP. Please see <xref linkend="mirrors"/> for more information about obtaining &os;.</para> </sect2> <sect2 id="introduction-nutshell-users"> <title>Who Uses &os;?</title> <indexterm> <primary>users</primary> <secondary>large sites running &os;</secondary> </indexterm> <para>&os; is used as a platform for devices and products from many of the world's largest IT companies, including:</para> <itemizedlist> <listitem> <indexterm><primary>Apple</primary></indexterm> <para><ulink url="http://www.apple.com/">Apple</ulink></para> </listitem> <listitem> <indexterm><primary>Cisco</primary></indexterm> <para><ulink url="http://www.cisco.com/">Cisco</ulink></para> </listitem> <listitem> <para><ulink url="http://www.juniper.net/">Juniper</ulink></para> </listitem> <listitem> <indexterm><primary>NetApp</primary></indexterm> <para><ulink url="http://www.netapp.com/">NetApp</ulink></para> </listitem> </itemizedlist> <para>&os; is also used to power some of the biggest sites on the Internet, including:</para> <itemizedlist> <listitem> <indexterm><primary>Yahoo!</primary></indexterm> <para><ulink url="http://www.yahoo.com/">Yahoo!</ulink></para> </listitem> <listitem> <indexterm><primary>Yandex</primary></indexterm> <para><ulink url="http://www.yandex.ru/">Yandex</ulink></para> </listitem> <listitem> <indexterm><primary>Apache</primary></indexterm> <para><ulink url="http://www.apache.org/">Apache</ulink></para> </listitem> <listitem> <indexterm><primary>Rambler</primary></indexterm> <para><ulink url="http://www.rambler.ru/">Rambler</ulink></para> </listitem> <listitem> <indexterm><primary>Sina</primary></indexterm> <para><ulink url="http://www.sina.com/">Sina</ulink></para> </listitem> <listitem> <indexterm><primary>Pair Networks</primary></indexterm> <para><ulink url="http://www.pair.com/">Pair Networks</ulink></para> </listitem> <listitem> <indexterm><primary>Sony Japan</primary></indexterm> <para><ulink url="http://www.sony.co.jp/">Sony Japan</ulink></para> </listitem> <listitem> <indexterm><primary>Netcraft</primary></indexterm> <para><ulink url="http://www.netcraft.com/">Netcraft</ulink></para> </listitem> <listitem> <indexterm><primary>NetEase</primary></indexterm> <para><ulink url="http://www.163.com/">NetEase</ulink></para> </listitem> <listitem> <indexterm><primary>Weathernews</primary></indexterm> <para><ulink url="http://www.weathernews.com/">Weathernews</ulink></para> </listitem> <listitem> <indexterm><primary>TELEHOUSE America</primary></indexterm> <para><ulink url="http://www.telehouse.com/">TELEHOUSE America</ulink></para> </listitem> <listitem> <indexterm><primary>Experts Exchange</primary></indexterm> <para><ulink url="http://www.experts-exchange.com/">Experts Exchange</ulink></para> </listitem> </itemizedlist> <para>and many more.</para> </sect2> </sect1> <sect1 id="history"> <title>About the &os; Project</title> <para>The following section provides some background information on the project, including a brief history, project goals, and the development model of the project.</para> <sect2 id="intro-history"> <title>A Brief History of &os;</title> <indexterm><primary>386BSD Patchkit</primary></indexterm> <indexterm><primary>Hubbard, Jordan</primary></indexterm> <indexterm><primary>Williams, Nate</primary></indexterm> <indexterm><primary>Grimes, Rod</primary></indexterm> <indexterm> <primary>FreeBSD Project</primary> <secondary>history</secondary> </indexterm> <para>The &os; Project had its genesis in the early part of 1993, partially as an outgrowth of the Unofficial 386BSDPatchkit by the patchkit's last 3 coordinators: Nate Williams, Rod Grimes and Jordan Hubbard.</para> <indexterm><primary>386BSD</primary></indexterm> <para>The original goal was to produce an intermediate snapshot of 386BSD in order to fix a number of problems with it that the patchkit mechanism just was not capable of solving. The early working title for the project was 386BSD 0.5 or 386BSD Interim in reference of that fact.</para> <indexterm><primary>Jolitz, Bill</primary></indexterm> <para>386BSD was Bill Jolitz's operating system, which had been up to that point suffering rather severely from almost a year's worth of neglect. As the patchkit swelled ever more uncomfortably with each passing day, they decided to assist Bill by providing this interim <quote>cleanup</quote> snapshot. Those plans came to a rude halt when Bill Jolitz suddenly decided to withdraw his sanction from the project without any clear indication of what would be done instead.</para> <indexterm><primary>Greenman, David</primary></indexterm> <indexterm><primary>Walnut Creek CDROM</primary></indexterm> <para>The trio thought that the goal remained worthwhile, even without Bill's support, and so they adopted the name "&os;" coined by David Greenman. The initial objectives were set after consulting with the system's current users and, once it became clear that the project was on the road to perhaps even becoming a reality, Jordan contacted Walnut Creek CDROM with an eye toward improving &os;'s distribution channels for those many unfortunates without easy access to the Internet. Walnut Creek CDROM not only supported the idea of distributing &os; on CD but also went so far as to provide the project with a machine to work on and a fast Internet connection. Without Walnut Creek CDROM's almost unprecedented degree of faith in what was, at the time, a completely unknown project, it is quite unlikely that &os; would have gotten as far, as fast, as it has today.</para> <indexterm><primary>4.3BSD-Lite</primary></indexterm> <indexterm><primary>Net/2</primary></indexterm> <indexterm><primary>U.C. Berkeley</primary></indexterm> <indexterm><primary>386BSD</primary></indexterm> <indexterm><primary>Free Software Foundation</primary></indexterm> <para>The first CD-ROM (and general net-wide) distribution was &os; 1.0, released in December of 1993. This was based on the 4.3BSD-Lite (<quote>Net/2</quote>) tape from U.C. Berkeley, with many components also provided by 386BSD and the Free Software Foundation. It was a fairly reasonable success for a first offering, and they followed it with the highly successful &os; 1.1 release in May of 1994.</para> <indexterm><primary>Novell</primary></indexterm> <indexterm><primary>U.C. Berkeley</primary></indexterm> <indexterm><primary>Net/2</primary></indexterm> <indexterm><primary>AT&T</primary></indexterm> <para>Around this time, some rather unexpected storm clouds formed on the horizon as Novell and U.C. Berkeley settled their long-running lawsuit over the legal status of the Berkeley Net/2 tape. A condition of that settlement was U.C. Berkeley's concession that large parts of Net/2 were <quote>encumbered</quote> code and the property of Novell, who had in turn acquired it from AT&T some time previously. What Berkeley got in return was Novell's <quote>blessing</quote> that the 4.4BSD-Lite release, when it was finally released, would be declared unencumbered and all existing Net/2 users would be strongly encouraged to switch. This included &os;, and the project was given until the end of July 1994 to stop shipping its own Net/2 based product. Under the terms of that agreement, the project was allowed one last release before the deadline, that release being &os; 1.1.5.1.</para> <para>&os; then set about the arduous task of literally re-inventing itself from a completely new and rather incomplete set of 4.4BSD-Lite bits. The <quote>Lite</quote> releases were light in part because Berkeley's CSRG had removed large chunks of code required for actually constructing a bootable running system (due to various legal requirements) and the fact that the Intel port of 4.4 was highly incomplete. It took the project until November of 1994 to make this transition, at which point it released &os; 2.0 to the net and on CD-ROM (in late December). Despite being still more than a little rough around the edges, the release was a significant success and was followed by the more robust and easier to install &os; 2.0.5 release in June of 1995.</para> <para>Since that time, &os; has made a series of releases each time improving the stability, speed, and feature set of the previous version.</para> <para>For now, long-term development projects continue to take place in the 10.X-CURRENT (trunk) branch, and snapshot releases of 10.X are continually made available from <ulink url="ftp://ftp.FreeBSD.org/pub/FreeBSD/snapshots/">the snapshot server</ulink> as work progresses.</para> </sect2> <sect2 id="goals"> <sect2info> <authorgroup> <author> <firstname>Jordan</firstname> <surname>Hubbard</surname> <contrib>Contributed by </contrib> </author> </authorgroup> </sect2info> <title>&os; Project Goals</title> <indexterm> <primary>FreeBSD Project</primary> <secondary>goals</secondary> </indexterm> <para>The goals of the &os; Project are to provide software that may be used for any purpose and without strings attached. Many of us have a significant investment in the code (and project) and would certainly not mind a little financial compensation now and then, but we are definitely not prepared to insist on it. We believe that our first and foremost <quote>mission</quote> is to provide code to any and all comers, and for whatever purpose, so that the code gets the widest possible use and provides the widest possible benefit. This is, I believe, one of the most fundamental goals of Free Software and one that we enthusiastically support.</para> <indexterm> <primary>GNU General Public License (GPL)</primary> </indexterm> <indexterm> <primary>GNU Lesser General Public License (LGPL)</primary> </indexterm> <indexterm><primary>BSD Copyright</primary></indexterm> <para>That code in our source tree which falls under the GNU General Public License (GPL) or Library General Public License (LGPL) comes with slightly more strings attached, though at least on the side of enforced access rather than the usual opposite. Due to the additional complexities that can evolve in the commercial use of GPL software we do, however, prefer software submitted under the more relaxed BSD copyright when it is a reasonable option to do so.</para> </sect2> <sect2 id="development"> <sect2info> <authorgroup> <author> <firstname>Satoshi</firstname> <surname>Asami</surname> <contrib>Contributed by </contrib> </author> </authorgroup> </sect2info> <title>The &os; Development Model</title> <indexterm> <primary>FreeBSD Project</primary> <secondary>development model</secondary> </indexterm> <para>The development of &os; is a very open and flexible process, being literally built from the contributions of hundreds of people around the world, as can be seen from our <ulink url="&url.articles.contributors;/article.html">list of contributors</ulink>. &os;'s development infrastructure allow these hundreds of developers to collaborate over the Internet. We are constantly on the lookout for new developers and ideas, and those interested in becoming more closely involved with the project need simply contact us at the &a.hackers;. The &a.announce; is also available to those wishing to make other &os; users aware of major areas of work.</para> <para>Useful things to know about the &os; Project and its development process, whether working independently or in close cooperation:</para> <variablelist> <varlistentry> <term>The SVN repositories<anchor id="development-cvs-repository"/></term> <listitem> <indexterm> <primary>CVS</primary> </indexterm> <indexterm> <primary>CVS Repository</primary> </indexterm> <indexterm> <primary>Concurrent Versions System</primary> <see>CVS</see> </indexterm> <indexterm> <primary>Subversion</primary> </indexterm> <indexterm> <primary>Subversion Repository</primary> </indexterm> <indexterm> <primary>SVN</primary> <see>Subversion</see> </indexterm> <para>For several years, the central source tree for &os; was maintained by <ulink url="http://www.nongnu.org/cvs/">CVS</ulink> (Concurrent Versions System), a freely available source code control tool that comes bundled with &os;. In June 2008, the Project switched to using <ulink url="http://subversion.tigris.org">SVN</ulink> (Subversion). The switch was deemed necessary, as the technical limitations imposed by <application>CVS</application> were becoming obvious due to the rapid expansion of the source tree and the amount of history already stored. The Documentation Project and Ports Collection repositories also moved from <application>CVS</application> to <application>SVN</application> in May 2012 and July 2012, respectively. Please refer to the <link linkend="synching">Synchronizing your source tree</link> section for more information on obtaining the &os; <literal>src/</literal> repository and <link linkend="ports-using">Using the Ports Collection</link> for details on obtaining the &os; Ports Collection.</para> </listitem> </varlistentry> <varlistentry> <term>The committers list<anchor id="development-committers"/></term> <listitem> <indexterm><primary>committers</primary></indexterm> <para>The <firstterm>committers</firstterm> are the people who have <emphasis>write</emphasis> access to the Subversion tree, and are authorized to make modifications to the &os; source (the term <quote>committer</quote> comes from the source control <command>commit</command> command, which is used to bring new changes into the repository). The best way of making submissions for review by the committers list is to use the &man.send-pr.1; command. If something appears to be jammed in the system, then you may also reach them by sending mail to the &a.committers;.</para> </listitem> </varlistentry> <varlistentry> <term>The FreeBSD core team<anchor id="development-core"/></term> <listitem> <indexterm><primary>core team</primary></indexterm> <para>The <firstterm>&os; core team</firstterm> would be equivalent to the board of directors if the &os; Project were a company. The primary task of the core team is to make sure the project, as a whole, is in good shape and is heading in the right directions. Inviting dedicated and responsible developers to join our group of committers is one of the functions of the core team, as is the recruitment of new core team members as others move on. The current core team was elected from a pool of committer candidates in July 2012. Elections are held every 2 years.</para> <para>Some core team members also have specific areas of responsibility, meaning that they are committed to ensuring that some large portion of the system works as advertised. For a complete list of &os; developers and their areas of responsibility, please see the <ulink url="&url.articles.contributors;/article.html">Contributors List</ulink></para> <note> <para>Most members of the core team are volunteers when it comes to &os; development and do not benefit from the project financially, so <quote>commitment</quote> should also not be misconstrued as meaning <quote>guaranteed support.</quote> The <quote>board of directors</quote> analogy above is not very accurate, and it may be more suitable to say that these are the people who gave up their lives in favor of &os; against their better judgement!</para> </note> </listitem> </varlistentry> <varlistentry> <term>Outside contributors</term> <listitem> <indexterm><primary>contributors</primary></indexterm> <para>Last, but definitely not least, the largest group of developers are the users themselves who provide feedback and bug fixes to us on an almost constant basis. The primary way of keeping in touch with &os;'s more non-centralized development is to subscribe to the &a.hackers; where such things are discussed. See <xref linkend="eresources"/> for more information about the various &os; mailing lists.</para> <para><citetitle><ulink url="&url.articles.contributors;/article.html">The &os; Contributors List</ulink></citetitle> is a long and growing one, so why not join it by contributing something back to &os; today?</para> <para>Providing code is not the only way of contributing to the project; for a more complete list of things that need doing, please refer to the <ulink url="&url.base;/index.html">&os; Project web site</ulink>.</para> </listitem> </varlistentry> </variablelist> <para>In summary, our development model is organized as a loose set of concentric circles. The centralized model is designed for the convenience of the <emphasis>users</emphasis> of &os;, who are provided with an easy way of tracking one central code base, not to keep potential contributors out! Our desire is to present a stable operating system with a large set of coherent <link linkend="ports">application programs</link> that the users can easily install and use — this model works very well in accomplishing that.</para> <para>All we ask of those who would join us as &os; developers is some of the same dedication its current people have to its continued success!</para> </sect2> <sect2 id="relnotes"> <title>Third Party Programs</title> <para>In addition to the base distributions, &os; offers a ported software collection with thousands of commonly sought-after programs. At the time of this writing, there were over &os.numports; ports! The list of ports ranges from http servers, to games, languages, editors, and almost everything in between. The entire Ports Collection requires approximately &ports.size;. To compile a port, you simply change to the directory of the program you wish to install, type <command>make install</command>, and let the system do the rest. The full original distribution for each port you build is retrieved dynamically so you need only enough disk space to build the ports you want. Almost every port is also provided as a pre-compiled <quote>package</quote>, which can be installed with a simple command (<command>pkg_add</command>) by those who do not wish to compile their own ports from source. More information on packages and ports can be found in <xref linkend="ports"/>.</para> </sect2> <sect2> <title>Additional Documentation</title> <para>All recent &os; versions provide an option in the installer (either &man.sysinstall.8; or &man.bsdinstall.8;) to install additional documentation under <filename class="directory">/usr/local/share/doc/freebsd</filename> during the initial system setup. Documentation may also be installed at any later time using packages as described in <xref linkend="doc-ports-install-package"/>. You may view the locally installed manuals with any HTML capable browser using the following URLs:</para> <variablelist> <varlistentry> <term>The FreeBSD Handbook</term> <listitem> <para><ulink url="file://localhost/usr/local/share/doc/freebsd/handbook/index.html"><filename>/usr/local/share/doc/freebsd/handbook/index.html</filename></ulink></para> </listitem> </varlistentry> <varlistentry> <term>The FreeBSD FAQ</term> <listitem> <para><ulink url="file://localhost/usr/local/share/doc/freebsd/faq/index.html"><filename>/usr/local/share/doc/freebsd/faq/index.html</filename></ulink></para> </listitem> </varlistentry> </variablelist> <para>You can also view the master (and most frequently updated) copies at <ulink url="http://www.FreeBSD.org/"></ulink>.</para> </sect2> </sect1> </chapter>