706 lines
29 KiB
XML
706 lines
29 KiB
XML
<?xml version="1.0" encoding="iso-8859-1"?>
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<!DOCTYPE article PUBLIC "-//FreeBSD//DTD DocBook XML V5.0-Based Extension//EN"
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"http://www.FreeBSD.org/XML/share/xml/freebsd50.dtd">
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<article xmlns="http://docbook.org/ns/docbook" xmlns:xlink="http://www.w3.org/1999/xlink" version="5.0" xml:lang="en">
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<info><title>Writing a GEOM Class</title>
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<authorgroup>
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<author><personname><firstname>Ivan</firstname><surname>Voras</surname></personname><affiliation>
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<address><email>ivoras@FreeBSD.org</email>
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</address>
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</affiliation></author>
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</authorgroup>
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<legalnotice xml:id="trademarks" role="trademarks">
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&tm-attrib.freebsd;
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&tm-attrib.intel;
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&tm-attrib.general;
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</legalnotice>
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<pubdate>$FreeBSD$</pubdate>
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<releaseinfo>$FreeBSD$</releaseinfo>
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<abstract>
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<para>This text documents some starting points in developing
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GEOM classes, and kernel modules in general. It is assumed
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that the reader is familiar with C userland programming.</para>
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</abstract>
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</info>
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<!-- Introduction -->
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<sect1 xml:id="intro">
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<title>Introduction</title>
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<sect2 xml:id="intro-docs">
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<title>Documentation</title>
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<para>Documentation on kernel programming is scarce — it is one of
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few areas where there is nearly nothing in the way of friendly
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tutorials, and the phrase <quote>use the source!</quote> really
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holds true. However, there are some bits and pieces (some of
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them seriously outdated) floating around that should be studied
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before beginning to code:</para>
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<itemizedlist>
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<listitem><para>The <link xlink:href="&url.books.developers-handbook;/index.html">FreeBSD
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Developer's Handbook</link> — part of the documentation
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project, it does not contain anything specific to kernel
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programming, but rather some general useful information.</para></listitem>
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<listitem><para>The <link xlink:href="&url.books.arch-handbook;/index.html">FreeBSD
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Architecture Handbook</link> — also from the documentation
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project, contains descriptions of several low-level facilities
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and procedures. The most important chapter is 13, <link xlink:href="&url.books.arch-handbook;/driverbasics.html">Writing
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FreeBSD device drivers</link>.</para></listitem>
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<listitem><para>The Blueprints section of <link xlink:href="http://www.freebsddiary.org">FreeBSD Diary</link> web
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site — contains several interesting articles on kernel
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facilities.</para></listitem>
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<listitem><para>The man pages in section 9 — for important
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documentation on kernel functions.</para></listitem>
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<listitem><para>The &man.geom.4; man page and <link xlink:href="http://phk.freebsd.dk/pubs/">PHK's GEOM slides</link>
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— for general introduction of the GEOM
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subsystem.</para></listitem>
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<listitem><para>Man pages &man.g.bio.9;, &man.g.event.9;, &man.g.data.9;,
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&man.g.geom.9;, &man.g.provider.9; &man.g.consumer.9;, &man.g.access.9;
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& others linked from those, for documentation on specific
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functionalities.
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</para></listitem>
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<listitem><para>The &man.style.9; man page — for documentation on
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the coding-style conventions which must be followed for any code
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which is to be committed to the FreeBSD Subversion tree.</para></listitem>
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</itemizedlist>
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</sect2>
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</sect1>
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<sect1 xml:id="prelim">
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<title>Preliminaries</title>
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<para>The best way to do kernel development is to have (at least)
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two separate computers. One of these would contain the
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development environment and sources, and the other would be used
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to test the newly written code by network-booting and
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network-mounting filesystems from the first one. This way if
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the new code contains bugs and crashes the machine, it will not
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mess up the sources (and other <quote>live</quote> data). The
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second system does not even require a proper display. Instead, it
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could be connected with a serial cable or KVM to the first
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one.</para>
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<para>But, since not everybody has two or more computers handy, there are
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a few things that can be done to prepare an otherwise <quote>live</quote>
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system for developing kernel code. This setup is also applicable
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for developing in a <link xlink:href="http://www.vmware.com/">VMWare</link>
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or <link xlink:href="http://www.qemu.org/">QEmu</link> virtual machine (the
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next best thing after a dedicated development machine).</para>
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<sect2 xml:id="prelim-system">
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<title>Modifying a system for development</title>
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<para>For any kernel programming a kernel with
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<option>INVARIANTS</option> enabled is a must-have. So enter
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these in your kernel configuration file:</para>
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<programlisting>options INVARIANT_SUPPORT
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options INVARIANTS</programlisting>
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<para>For more debugging you should also include WITNESS support,
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which will alert you of mistakes in locking:</para>
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<programlisting>options WITNESS_SUPPORT
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options WITNESS</programlisting>
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<para>For debugging crash dumps, a kernel with debug symbols is
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needed:</para>
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<programlisting> makeoptions DEBUG=-g</programlisting>
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<para>With the usual way of installing the kernel (<command>make
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installkernel</command>) the debug kernel will not be
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automatically installed. It is called
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<filename>kernel.debug</filename> and located in
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<filename>/usr/obj/usr/src/sys/KERNELNAME/</filename>. For
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convenience it should be copied to
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<filename>/boot/kernel/</filename>.</para>
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<para>Another convenience is enabling the kernel debugger so you
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can examine a kernel panic when it happens. For this, enter
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the following lines in your kernel configuration file:</para>
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<programlisting>options KDB
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options DDB
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options KDB_TRACE</programlisting>
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<para>For this to work you might need to set a sysctl (if it is
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not on by default):</para>
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<programlisting> debug.debugger_on_panic=1</programlisting>
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<para>Kernel panics will happen, so care should be taken with
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the filesystem cache. In particular, having softupdates might
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mean the latest file version could be lost if a panic occurs
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before it is committed to storage. Disabling softupdates
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yields a great performance hit, and still does not guarantee
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data consistency. Mounting filesystem with the <quote>sync</quote> option
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is needed for that. For a compromise, the softupdates cache delays can
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be shortened. There are three sysctl's that are useful for
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this (best to be set in
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<filename>/etc/sysctl.conf</filename>):</para>
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<programlisting>kern.filedelay=5
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kern.dirdelay=4
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kern.metadelay=3</programlisting>
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<para>The numbers represent seconds.</para>
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<para>For debugging kernel panics, kernel core dumps are
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required. Since a kernel panic might make filesystems
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unusable, this crash dump is first written to a raw
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partition. Usually, this is the swap partition. This partition must be at
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least as large as the physical RAM in the machine. On the
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next boot, the dump is copied to a regular file.
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This happens after filesystems are checked and mounted, and
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before swap is enabled. This is controlled with two
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<filename>/etc/rc.conf</filename> variables:</para>
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<programlisting>dumpdev="/dev/ad0s4b"
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dumpdir="/usr/core </programlisting>
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<para>The <varname>dumpdev</varname> variable specifies the swap
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partition and <varname>dumpdir</varname> tells the system
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where in the filesystem to relocate the core dump on reboot.</para>
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<para>Writing kernel core dumps is slow and takes a long time so
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if you have lots of memory (>256M) and lots of panics it could
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be frustrating to sit and wait while it is done (twice — first
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to write it to swap, then to relocate it to filesystem). It is
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convenient then to limit the amount of RAM the system will use
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via a <filename>/boot/loader.conf</filename> tunable:</para>
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<programlisting> hw.physmem="256M"</programlisting>
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<para>If the panics are frequent and filesystems large (or you
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simply do not trust softupdates+background fsck) it is advisable
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to turn background fsck off via
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<filename>/etc/rc.conf</filename> variable:</para>
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<programlisting> background_fsck="NO"</programlisting>
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<para>This way, the filesystems will always get checked when
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needed. Note that with background fsck, a new panic could happen while
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it is checking the disks. Again, the safest way is not to have
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many local filesystems by using another computer as an NFS
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server.</para>
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</sect2>
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<sect2 xml:id="prelim-starting">
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<title>Starting the project</title>
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<para>For the purpose of creating a new GEOM class, an empty
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subdirectory has to be created under an arbitrary user-accessible
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directory. You do not have to create the module directory under
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<filename>/usr/src</filename>.</para>
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</sect2>
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<sect2 xml:id="prelim-makefile">
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<title>The Makefile</title>
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<para>It is good practice to create
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<filename>Makefile</filename>s for every nontrivial coding
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project, which of course includes kernel modules.</para>
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<para>Creating the <filename>Makefile</filename> is simple
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thanks to an extensive set of helper routines provided by the
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system. In short, here is how a minimal <filename>Makefile</filename>
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looks for a kernel module:</para>
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<programlisting>SRCS=g_journal.c
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KMOD=geom_journal
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.include <bsd.kmod.mk></programlisting>
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<para>This <filename>Makefile</filename> (with changed filenames)
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will do for any kernel module, and a GEOM class can reside in just
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one kernel module. If more than one file is required, list it in the
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<envar>SRCS</envar> variable, separated with whitespace from
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other filenames.</para>
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</sect2>
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</sect1>
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<sect1 xml:id="kernelprog">
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<title>On FreeBSD kernel programming</title>
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<sect2 xml:id="kernelprog-memalloc">
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<title>Memory allocation</title>
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<para>See &man.malloc.9;. Basic memory allocation is only
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slightly different than its userland equivalent. Most
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notably, <function>malloc</function>() and
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<function>free</function>() accept additional parameters as is
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described in the man page.</para>
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<para>A <quote>malloc type</quote> must be declared in the
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declaration section of a source file, like this:</para>
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<programlisting> static MALLOC_DEFINE(M_GJOURNAL, "gjournal data", "GEOM_JOURNAL Data");</programlisting>
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<para>To use this macro, <filename>sys/param.h</filename>,
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<filename>sys/kernel.h</filename> and
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<filename>sys/malloc.h</filename> headers must be
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included.</para>
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<para>There is another mechanism for allocating memory, the UMA
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(Universal Memory Allocator). See &man.uma.9; for details, but
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it is a special type of allocator mainly used for speedy
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allocation of lists comprised of same-sized items (for
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example, dynamic arrays of structs).</para>
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</sect2>
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<sect2 xml:id="kernelprog-lists">
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<title>Lists and queues</title>
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<para>See &man.queue.3;. There are a LOT of cases when a list of
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things needs to be maintained. Fortunately, this data
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structure is implemented (in several ways) by C macros
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included in the system. The most used list type is TAILQ
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because it is the most flexible. It is also the one with largest
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memory requirements (its elements are doubly-linked) and
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also the slowest (although the speed variation is on
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the order of several CPU instructions more, so it should not be
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taken seriously).</para>
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<para>If data retrieval speed is very important, see
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&man.tree.3; and &man.hashinit.9;.</para>
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</sect2>
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<sect2 xml:id="kernelprog-bios">
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<title>BIOs</title>
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<para>Structure <varname remap="structname">bio</varname> is used for any and
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all Input/Output operations concerning GEOM. It basically
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contains information about what device ('provider') should
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satisfy the request, request type, offset, length, pointer to
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a buffer, and a bunch of <quote>user-specific</quote> flags
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and fields that can help implement various hacks.</para>
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<para>The important thing here is that <varname remap="structname">bio</varname>s
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are handled asynchronously. That means that, in most parts of the code,
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there is no analogue to userland's &man.read.2; and
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&man.write.2; calls that do not return until a request is
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done. Rather, a developer-supplied function is called as a
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notification when the request gets completed (or results in
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error).</para>
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<para>The asynchronous programming model (also
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called <quote>event-driven</quote>) is somewhat harder
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than the much more used imperative one used in userland
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(at least it takes a
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while to get used to it). In some cases the helper routines
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<function>g_write_data</function>() and
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<function>g_read_data</function>() can be used, but <emphasis>not
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always</emphasis>. In particular, they cannot be used when
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a mutex is held; for example, the GEOM topology mutex or
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the internal mutex held during the <function>.start</function>() and
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<function>.stop</function>() functions.</para>
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</sect2>
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</sect1>
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<sect1 xml:id="geom">
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<title>On GEOM programming</title>
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<sect2 xml:id="geom-ggate">
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<title>Ggate</title>
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<para>If maximum performance is not needed, a much simpler way
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of making a data transformation is to implement it in userland
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via the ggate (GEOM gate) facility. Unfortunately, there is no
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easy way to convert between, or even share code between the
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two approaches.</para>
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</sect2>
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<sect2 xml:id="geom-class">
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<title>GEOM class</title>
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<para>GEOM classes are transformations on the data. These transformations
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can be combined in a tree-like fashion. Instances of GEOM classes are
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called <emphasis>geoms</emphasis>.</para>
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<para>Each GEOM class has several <quote>class methods</quote> that get called
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when there is no geom instance available (or they are simply not
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bound to a single instance):</para>
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<itemizedlist>
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<listitem><para><function>.init</function> is called when GEOM
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becomes aware of a GEOM class (e.g. when the kernel module
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gets loaded.)</para></listitem>
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<listitem><para><function>.fini</function> gets called when GEOM
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abandons the class (e.g. when the module gets
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unloaded)</para></listitem>
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<listitem><para><function>.taste</function> is called next, once for
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each provider the system has available. If applicable, this
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function will usually create and start a geom
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instance.</para></listitem>
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<listitem><para><function>.destroy_geom</function> is called when
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the geom should be disbanded</para></listitem>
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<listitem><para><function>.ctlconf</function> is called when user
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requests reconfiguration of existing geom</para></listitem>
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</itemizedlist>
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<para>Also defined are the GEOM event functions, which will get
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copied to the geom instance.</para>
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<para>Field <function>.geom</function> in the
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<varname remap="structname">g_class</varname> structure is a LIST of geoms
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instantiated from the class.</para>
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<para>These functions are called from the g_event kernel thread.</para>
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</sect2>
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<sect2 xml:id="geom-softc">
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<title>Softc</title>
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<para>The name <quote>softc</quote> is a legacy term for
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<quote>driver private data</quote>. The name most probably
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comes from the archaic term <quote>software control block</quote>.
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In GEOM, it is a structure (more precise: pointer to a
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structure) that can be attached to a geom instance to hold
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whatever data is private to the geom instance. Most GEOM classes
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have the following members:</para>
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<itemizedlist>
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<listitem><para><varname>struct g_provider *provider</varname> : The
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<quote>provider</quote> this geom instantiates</para></listitem>
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<listitem><para><varname>uint16_t n_disks</varname> : Number of
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consumer this geom consumes</para></listitem>
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<listitem><para><varname>struct g_consumer **disks</varname> : Array
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of <varname>struct g_consumer*</varname>. (It is not possible
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to use just single indirection because struct g_consumer*
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are created on our behalf by GEOM).</para></listitem>
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</itemizedlist>
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<para>The <varname remap="structname">softc</varname> structure contains all
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the state of geom instance. Every geom instance has its own
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softc.</para>
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</sect2>
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<sect2 xml:id="geom-metadata">
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<title>Metadata</title>
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<para>Format of metadata is more-or-less class-dependent, but
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MUST start with:</para>
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<itemizedlist>
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<listitem><para>16 byte buffer for null-terminated signature
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(usually the class name)</para></listitem>
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<listitem><para>uint32 version ID</para></listitem>
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</itemizedlist>
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<para>It is assumed that geom classes know how to handle metadata
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with version ID's lower than theirs.</para>
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<para>Metadata is located in the last sector of the provider
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(and thus must fit in it).</para>
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<para>(All this is implementation-dependent but all existing
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code works like that, and it is supported by libraries.)</para>
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</sect2>
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<sect2 xml:id="geom-creating">
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<title>Labeling/creating a geom</title>
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<para>The sequence of events is:</para>
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<itemizedlist>
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<listitem><para>user calls &man.geom.8; utility (or one of its
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hardlinked friends)</para></listitem>
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<listitem><para>the utility figures out which geom class it is
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supposed to handle and searches for
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<filename>geom_CLASSNAME.so</filename>
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library (usually in
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<filename>/lib/geom</filename>).</para></listitem>
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<listitem><para>it &man.dlopen.3;-s the library, extracts the
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definitions of command-line parameters and helper
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functions.</para></listitem>
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</itemizedlist>
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<para>In the case of creating/labeling a new geom, this is what
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happens:</para>
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<itemizedlist>
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<listitem><para>&man.geom.8; looks in the command-line argument
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for the command (usually <option>label</option>), and calls a helper
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function.</para></listitem>
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<listitem><para>The helper function checks parameters and gathers
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metadata, which it proceeds to write to all concerned
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providers.</para></listitem>
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<listitem><para>This <quote>spoils</quote> existing geoms (if any) and
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initializes a new round of <quote>tasting</quote> of the providers. The
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intended geom class recognizes the metadata and brings the
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geom up.</para></listitem>
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</itemizedlist>
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<para>(The above sequence of events is implementation-dependent
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but all existing code works like that, and it is supported by
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libraries.)</para>
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</sect2>
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<sect2 xml:id="geom-command">
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<title>Geom command structure</title>
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<para>The helper <filename>geom_CLASSNAME.so</filename> library
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exports <varname remap="structname">class_commands</varname> structure,
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which is an array of <varname remap="structname">struct g_command</varname>
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elements. Commands are of uniform format and look like:</para>
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<programlisting> verb [-options] geomname [other]</programlisting>
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<para>Common verbs are:</para>
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<itemizedlist>
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<listitem><para>label — to write metadata to devices so they can be
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recognized at tasting and brought up in geoms</para></listitem>
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<listitem><para>destroy — to destroy metadata, so the geoms get
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destroyed</para></listitem>
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</itemizedlist>
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<para>Common options are:</para>
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<itemizedlist>
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<listitem><para><literal>-v</literal> : be verbose</para></listitem>
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<listitem><para><literal>-f</literal> : force</para></listitem>
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</itemizedlist>
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<para>Many actions, such as labeling and destroying metadata can
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be performed in userland. For this, <varname remap="structname">struct
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g_command</varname> provides field
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<varname>gc_func</varname> that can be set to a function (in
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the same <filename>.so</filename>) that will be called to
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process a verb. If <varname>gc_func</varname> is NULL, the
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command will be passed to kernel module, to
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<function>.ctlreq</function> function of the geom
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class.</para>
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</sect2>
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<sect2 xml:id="geom-geoms">
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<title>Geoms</title>
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<para>Geoms are instances of GEOM classes. They have internal
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data (a softc structure) and some functions with which they
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respond to external events.</para>
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<para>The event functions are:</para>
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<itemizedlist>
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<listitem><para><function>.access</function> : calculates
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permissions (read/write/exclusive)</para></listitem>
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<listitem><para><function>.dumpconf</function> : returns
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XML-formatted information about the geom</para></listitem>
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<listitem><para><function>.orphan</function> : called when some
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underlying provider gets disconnected</para></listitem>
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<listitem><para><function>.spoiled</function> : called when some
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underlying provider gets written to</para></listitem>
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<listitem><para><function>.start</function> : handles I/O</para></listitem>
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</itemizedlist>
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<para>These functions are called from the <function>g_down</function>
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kernel thread and there can be no sleeping in this context,
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(see definition of sleeping elsewhere) which limits what can be done
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quite a bit, but forces the handling to be fast.</para>
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<para>Of these, the most important function for doing actual
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useful work is the <function>.start</function>() function,
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which is called when a BIO request arrives for a provider
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managed by a instance of geom class.</para>
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</sect2>
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<sect2 xml:id="geom-threads">
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<title>Geom threads</title>
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<para>There are three kernel threads created and run by the GEOM
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framework:</para>
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<itemizedlist>
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<listitem><para><literal>g_down</literal> : Handles requests coming
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from high-level entities (such as a userland request) on the
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way to physical devices</para></listitem>
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<listitem><para><literal>g_up</literal> : Handles responses from
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device drivers to requests made by higher-level
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entities</para></listitem>
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<listitem><para><literal>g_event</literal> : Handles all other
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cases: creation of geom instances, access counting, <quote>spoil</quote>
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events, etc.</para></listitem>
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</itemizedlist>
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<para>When a user process issues <quote>read data X at offset Y
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of a file</quote> request, this is what happens:</para>
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<itemizedlist>
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<listitem><para>The filesystem converts the request into a struct bio
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instance and passes it to the GEOM subsystem. It knows what geom
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instance should handle it because filesystems are hosted
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directly on a geom instance.</para></listitem>
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<listitem><para>The request ends up as a call to the
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<function>.start</function>() function made on the g_down
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thread and reaches the top-level geom instance.</para></listitem>
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<listitem><para>This top-level geom instance (for example the
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partition slicer) determines that the request should be
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routed to a lower-level instance (for example the disk
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driver). It makes a copy of the bio request (bio requests
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<emphasis>ALWAYS</emphasis> need to be copied between
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instances, with <function>g_clone_bio</function>()!),
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modifies the data offset and target provider fields and
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executes the copy with
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<function>g_io_request</function>()</para></listitem>
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<listitem><para>The disk driver gets the bio request also as a call
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to <function>.start</function>() on the
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<literal>g_down</literal> thread. It talks to hardware,
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gets the data back, and calls
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<function>g_io_deliver</function>() on the bio.</para></listitem>
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<listitem><para>Now, the notification of bio completion
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<quote>bubbles up</quote> in the <literal>g_up</literal>
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thread. First the partition slicer gets
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<function>.done</function>() called in the
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<literal>g_up</literal> thread, it uses information stored
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in the bio to free the cloned <varname remap="structname">bio</varname>
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structure (with <function>g_destroy_bio</function>()) and
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calls <function>g_io_deliver</function>() on the original
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request.</para></listitem>
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<listitem><para>The filesystem gets the data and transfers it to
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userland.</para></listitem>
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</itemizedlist>
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<para>See &man.g.bio.9; man page for information how the data is
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passed back and forth in the <varname remap="structname">bio</varname>
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structure (note in particular the <varname>bio_parent</varname>
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and <varname>bio_children</varname> fields and how they are
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handled).</para>
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<para>One important feature is: <emphasis>THERE CAN BE NO SLEEPING IN G_UP
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AND G_DOWN THREADS</emphasis>. This means that none of the following
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things can be done in those threads (the list is of course not
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complete, but only informative):</para>
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<itemizedlist>
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<listitem><para>Calls to <function>msleep</function>() and
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<function>tsleep</function>(), obviously.</para></listitem>
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<listitem><para>Calls to <function>g_write_data</function>() and
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<function>g_read_data</function>(), because these sleep
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between passing the data to consumers and
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returning.</para></listitem>
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<listitem><para>Waiting for I/O.</para></listitem>
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<listitem><para>Calls to &man.malloc.9; and
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<function>uma_zalloc</function>() with
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<varname>M_WAITOK</varname> flag set</para></listitem>
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<listitem><para>sx and other sleepable locks</para></listitem>
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</itemizedlist>
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<para>This restriction is here to stop GEOM code clogging the I/O
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request path, since sleeping is usually not
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time-bound and there can be no guarantees on how long will it
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take (there are some other, more technical reasons also). It
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also means that there is not much that can be done in those
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threads; for example, almost any complex thing requires memory
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allocation. Fortunately, there is a way out: creating
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additional kernel threads.</para>
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</sect2>
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<sect2 xml:id="geom-kernelthreads">
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<title>Kernel threads for use in geom code</title>
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<para>Kernel threads are created with &man.kthread.create.9;
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function, and they are sort of similar to userland threads in
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behaviour, only they cannot return to caller to signify
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termination, but must call &man.kthread.exit.9;.</para>
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<para>In GEOM code, the usual use of threads is to offload
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processing of requests from <literal>g_down</literal> thread
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(the <function>.start</function>() function). These threads
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look like <quote>event handlers</quote>: they have a linked
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list of event associated with them (on which events can be posted
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by various functions in various threads so it must be
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protected by a mutex), take the events from the list one by
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one and process them in a big <literal>switch</literal>()
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statement.</para>
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<para>The main benefit of using a thread to handle I/O requests
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is that it can sleep when needed. Now, this sounds good, but
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should be carefully thought out. Sleeping is well and very
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convenient but can very effectively destroy performance of the
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geom transformation. Extremely performance-sensitive classes
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probably should do all the work in
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<function>.start</function>() function call, taking great care
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to handle out-of-memory and similar errors.</para>
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<para>The other benefit of having a event-handler thread like
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that is to serialize all the requests and responses coming
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from different geom threads into one thread. This is also very
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convenient but can be slow. In most cases, handling of
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<function>.done</function>() requests can be left to the
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<literal>g_up</literal> thread.</para>
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<para>Mutexes in FreeBSD kernel (see &man.mutex.9;) have
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one distinction from their more common userland cousins — the
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code cannot sleep while holding
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a mutex). If the code needs to sleep a lot, &man.sx.9; locks
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may be more appropriate. On the other hand, if you do almost
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everything in a single thread, you may get away with no
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mutexes at all.</para>
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</sect2>
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</sect1>
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</article>
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