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<?xml version="1.0" encoding="iso-8859-1"?>
<!--
The FreeBSD Documentation Project
$FreeBSD$
-->
<chapter id="driverbasics">
<chapterinfo>
<authorgroup>
<author>
<firstname>Murray</firstname>
<surname>Stokely</surname>
<contrib>Written by </contrib>
</author>
</authorgroup>
<authorgroup>
<author>
<firstname>J&ouml;rg</firstname>
<surname>Wunsch</surname>
<contrib>Based on intro(4) manual page by </contrib>
</author>
</authorgroup>
</chapterinfo>
<title>Writing FreeBSD Device Drivers</title>
<sect1 id="driverbasics-intro">
<title>Introduction</title>
<indexterm><primary>device driver</primary></indexterm>
<indexterm><primary>pseudo-device</primary></indexterm>
<para>This chapter provides a brief introduction to writing device
drivers for FreeBSD. A device in this context is a term used
mostly for hardware-related stuff that belongs to the system,
like disks, printers, or a graphics display with its keyboard.
A device driver is the software component of the operating
system that controls a specific device. There are also
so-called pseudo-devices where a device driver emulates the
behavior of a device in software without any particular
underlying hardware. Device drivers can be compiled into the
system statically or loaded on demand through the dynamic kernel
linker facility `kld'.</para>
<indexterm><primary>device nodes</primary></indexterm>
<indexterm><primary>MAKEDEV</primary></indexterm>
<para>Most devices in a &unix;-like operating system are accessed
through device-nodes, sometimes also called special files.
These files are usually located under the directory
<filename>/dev</filename> in the filesystem hierarchy.</para>
<para>Device drivers can roughly be broken down into two
categories; character and network device drivers.</para>
</sect1>
<sect1 id="driverbasics-kld">
<title>Dynamic Kernel Linker Facility - KLD</title>
<indexterm><primary>kernel linking</primary><secondary>dynamic</secondary></indexterm>
<indexterm><primary>kernel loadable modules (KLD)</primary></indexterm>
<para>The kld interface allows system administrators to
dynamically add and remove functionality from a running system.
This allows device driver writers to load their new changes into
a running kernel without constantly rebooting to test
changes.</para>
<para>The kld interface is used through the following
privileged commands:
<indexterm><primary>kernel
modules</primary><secondary>loading</secondary></indexterm>
<indexterm><primary>kernel modules</primary><secondary>unloading</secondary></indexterm>
<indexterm><primary>kernel modules</primary><secondary>listing</secondary></indexterm>
<itemizedlist>
<listitem><simpara><command>kldload</command> - loads a new kernel
module</simpara></listitem>
<listitem><simpara><command>kldunload</command> - unloads a kernel
module</simpara></listitem>
<listitem><simpara><command>kldstat</command> - lists the currently loaded
modules</simpara></listitem>
</itemizedlist>
</para>
<para>Skeleton Layout of a kernel module</para>
<programlisting>/*
* KLD Skeleton
* Inspired by Andrew Reiter's Daemonnews article
*/
#include &lt;sys/types.h&gt;
#include &lt;sys/module.h&gt;
#include &lt;sys/systm.h&gt; /* uprintf */
#include &lt;sys/errno.h&gt;
#include &lt;sys/param.h&gt; /* defines used in kernel.h */
#include &lt;sys/kernel.h&gt; /* types used in module initialization */
/*
* Load handler that deals with the loading and unloading of a KLD.
*/
static int
skel_loader(struct module *m, int what, void *arg)
{
int err = 0;
switch (what) {
case MOD_LOAD: /* kldload */
uprintf("Skeleton KLD loaded.\n");
break;
case MOD_UNLOAD:
uprintf("Skeleton KLD unloaded.\n");
break;
default:
err = EOPNOTSUPP;
break;
}
return(err);
}
/* Declare this module to the rest of the kernel */
static moduledata_t skel_mod = {
"skel",
skel_loader,
NULL
};
DECLARE_MODULE(skeleton, skel_mod, SI_SUB_KLD, SI_ORDER_ANY);</programlisting>
<sect2>
<title>Makefile</title>
<para>FreeBSD provides a makefile include that you can use to
quickly compile your kernel addition.</para>
<programlisting>SRCS=skeleton.c
KMOD=skeleton
.include &lt;bsd.kmod.mk&gt;</programlisting>
<para>Simply running <command>make</command> with this makefile
will create a file <filename>skeleton.ko</filename> that can
be loaded into your system by typing:
<screen>&prompt.root; <userinput>kldload -v ./skeleton.ko</userinput></screen>
</para>
</sect2>
</sect1>
<sect1 id="driverbasics-access">
<title>Accessing a device driver</title>
<para>&unix; provides a common set of system calls for user
applications to use. The upper layers of the kernel dispatch
these calls to the corresponding device driver when a user
accesses a device node. The <command>/dev/MAKEDEV</command>
script makes most of the device nodes for your system but if you
are doing your own driver development it may be necessary to
create your own device nodes with <command>mknod</command>.
</para>
<sect2>
<title>Creating static device nodes</title>
<indexterm><primary>device nodes</primary><secondary>static</secondary></indexterm>
<indexterm><primary>mknod</primary></indexterm>
<para>The <command>mknod</command> command requires four
arguments to create a device node. You must specify the name
of the device node, the type of device, the major number of
the device, and the minor number of the device.</para>
</sect2>
<sect2>
<title>Dynamic device nodes</title>
<indexterm><primary>device nodes</primary><secondary>dynamic</secondary></indexterm>
<indexterm><primary>devfs</primary></indexterm>
<para>The device filesystem, or devfs, provides access to the
kernel's device namespace in the global filesystem namespace.
This eliminates the problems of potentially having a device
driver without a static device node, or a device node without
an installed device driver. Devfs is still a work in
progress, but it is already working quite nicely.</para>
</sect2>
</sect1>
<sect1 id="driverbasics-char">
<title>Character Devices</title>
<indexterm><primary>character devices</primary></indexterm>
<para>A character device driver is one that transfers data
directly to and from a user process. This is the most common
type of device driver and there are plenty of simple examples in
the source tree.</para>
<para>This simple example pseudo-device remembers whatever values
you write to it and can then supply them back to you when you
read from it.</para>
<example>
<title>Example of a Sample Echo Pseudo-Device Driver for
&os;&nbsp;10.X</title>
<programlisting>/*
* Simple Echo pseudo-device KLD
*
* Murray Stokely
* S<>ren (Xride) Straarup
* Eitan Adler
*/
#include &lt;sys/types.h&gt;
#include &lt;sys/module.h&gt;
#include &lt;sys/systm.h&gt; /* uprintf */
#include &lt;sys/param.h&gt; /* defines used in kernel.h */
#include &lt;sys/kernel.h&gt; /* types used in module initialization */
#include &lt;sys/conf.h&gt; /* cdevsw struct */
#include &lt;sys/uio.h&gt; /* uio struct */
#include &lt;sys/malloc.h&gt;
#define BUFFERSIZE 256
/* Function prototypes */
static d_open_t echo_open;
static d_close_t echo_close;
static d_read_t echo_read;
static d_write_t echo_write;
/* Character device entry points */
static struct cdevsw echo_cdevsw = {
.d_version = D_VERSION,
.d_open = echo_open,
.d_close = echo_close,
.d_read = echo_read,
.d_write = echo_write,
.d_name = "echo",
};
struct s_echo {
char msg[BUFFERSIZE];
int len;
};
/* vars */
static struct cdev *echo_dev;
static struct s_echo *echomsg;
MALLOC_DECLARE(M_ECHOBUF);
MALLOC_DEFINE(M_ECHOBUF, "echobuffer", "buffer for echo module");
/*
* This function is called by the kld[un]load(2) system calls to
* determine what actions to take when a module is loaded or unloaded.
*/
static int
echo_loader(struct module *m __unused, int what, void *arg __unused)
{
int error = 0;
switch (what) {
case MOD_LOAD: /* kldload */
error = make_dev_p(MAKEDEV_CHECKNAME | MAKEDEV_WAITOK,
&amp;echo_dev,
&amp;echo_cdevsw,
0,
UID_ROOT,
GID_WHEEL,
0600,
"echo");
if (error != 0)
break;
/* kmalloc memory for use by this driver */
echomsg = malloc(sizeof(*echomsg), M_ECHOBUF, M_WAITOK);
printf("Echo device loaded.\n");
break;
case MOD_UNLOAD:
destroy_dev(echo_dev);
free(echomsg, M_ECHOBUF);
printf("Echo device unloaded.\n");
break;
default:
error = EOPNOTSUPP;
break;
}
return (error);
}
static int
echo_open(struct cdev *dev __unused, int oflags __unused, int devtype __unused, struct thread *p __unused)
{
int error = 0;
uprintf("Opened device \"echo\" successfully.\n");
return (error);
}
static int
echo_close(struct cdev *dev __unused, int fflag __unused, int devtype __unused, struct thread *p __unused)
{
uprintf("Closing device \"echo\".\n");
return (0);
}
/*
* The read function just takes the buf that was saved via
* echo_write() and returns it to userland for accessing.
* uio(9)
*/
static int
echo_read(struct cdev *dev __unused, struct uio *uio, int ioflag __unused)
{
int error, amt;
/*
* How big is this read operation? Either as big as the user wants,
* or as big as the remaining data
*/
amt = MIN(uio-&gt;uio_resid, echomsg-&gt;len - uio-&gt;uio_offset);
uio-&gt;uio_offset += amt;
if ((error = uiomove(echomsg-&gt;msg, amt, uio)) != 0)
uprintf("uiomove failed!\n");
return (error);
}
/*
* echo_write takes in a character string and saves it
* to buf for later accessing.
*/
static int
echo_write(struct cdev *dev __unused, struct uio *uio, int ioflag __unused)
{
int error, amt;
/* Copy the string in from user memory to kernel memory */
/*
* We either write from the beginning or are appending -- do
* not allow random access.
*/
if (uio-&gt;uio_offset != 0 &amp;&amp; (uio-&gt;uio_offset != echomsg-&gt;len))
return (EINVAL);
/*
* This is new message, reset length
*/
if (uio-&gt;uio_offset == 0)
echomsg-&gt;len = 0;
/* NULL character should be overridden */
if (echomsg-&gt;len != 0)
echomsg-&gt;len--;
/* Copy the string in from user memory to kernel memory */
amt = MIN(uio-&gt;uio_resid, (BUFFERSIZE - echomsg-&gt;len));
error = uiomove(echomsg-&gt;msg + uio-&gt;uio_offset, amt, uio);
/* Now we need to null terminate, then record the length */
echomsg-&gt;len += amt + 1;
uio-&gt;uio_offset += amt + 1;
echomsg-&gt;msg[echomsg-&gt;len - 1] = 0;
if (error != 0)
uprintf("Write failed: bad address!\n");
return (error);
}
DEV_MODULE(echo,echo_loader,NULL);</programlisting>
</example>
<para>With this driver loaded you should now be able to type
something like:</para>
<screen>&prompt.root; <userinput>echo -n "Test Data" &gt; /dev/echo</userinput>
&prompt.root; <userinput>cat /dev/echo</userinput>
Opened device "echo" successfully.
Test Data
Closing device "echo".</screen>
<para>Real hardware devices are described in the next chapter.</para>
</sect1>
<sect1 id="driverbasics-block">
<title>Block Devices (Are Gone)</title>
<indexterm><primary>block devices</primary></indexterm>
<para>Other &unix; systems may support a second type of disk
device known as block devices. Block devices are disk devices
for which the kernel provides caching. This caching makes
block-devices almost unusable, or at least dangerously
unreliable. The caching will reorder the sequence of write
operations, depriving the application of the ability to know
the exact disk contents at any one instant in time. This
makes predictable and reliable crash recovery of on-disk data
structures (filesystems, databases etc.) impossible.
Since writes may be delayed, there is no way the kernel can
report to the application which particular write operation
encountered a write error, this further compounds the
consistency problem. For this reason, no serious applications
rely on block devices, and in fact, almost all applications
which access disks directly take great pains to specify that
character (or <quote>raw</quote>) devices should always be
used. Because the implementation of the aliasing of each disk
(partition) to two devices with different semantics significantly
complicated the relevant kernel code &os; dropped support for
cached disk devices as part of the modernization of the disk I/O
infrastructure.
</para>
</sect1>
<sect1 id="driverbasics-net">
<title>Network Drivers</title>
<indexterm><primary>network devices</primary></indexterm>
<para>Drivers for network devices do not use device nodes in order
to be accessed. Their selection is based on other decisions
made inside the kernel and instead of calling open(), use of a
network device is generally introduced by using the system call
socket(2).</para>
<para>For more information see ifnet(9), the source of the
loopback device, and Bill Paul's network drivers.</para>
</sect1>
</chapter>